FunctionalProgrammingInGames VS cakelisp

Compare FunctionalProgrammingInGames vs cakelisp and see what are their differences.

cakelisp

Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop (by makuto)
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FunctionalProgrammingInGames cakelisp
1 11
199 327
- -
0.0 7.2
4 months ago over 1 year ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FunctionalProgrammingInGames

Posts with mentions or reviews of FunctionalProgrammingInGames. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.

cakelisp

Posts with mentions or reviews of cakelisp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

What are some alternatives?

When comparing FunctionalProgrammingInGames and cakelisp you can also consider the following projects:

mun - Source code for the Mun language and runtime.

lobster - The Lobster Programming Language