Awesome-Gamedev VS Game-Networking-Resources

Compare Awesome-Gamedev vs Game-Networking-Resources and see what are their differences.

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Awesome-Gamedev Game-Networking-Resources
1 10
167 4,566
- -
6.2 5.1
3 months ago about 2 years ago
C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Awesome-Gamedev

Posts with mentions or reviews of Awesome-Gamedev. We have used some of these posts to build our list of alternatives and similar projects.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-22.

What are some alternatives?

When comparing Awesome-Gamedev and Game-Networking-Resources you can also consider the following projects:

Unity-Guide - Unity Engine Guide

colyseus - ⚔ Multiplayer Framework for Node.js

Awesome-Game-Analysis - a comprehensive collection of video game tech analysis resources

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

GameWork-Foundation - Architecture-agnostic code and tools to make Unity based games.

sora-unity-sdk - WebRTC SFU Sora Unity SDK

GameNetworkingResources - A Curated List of Multiplayer Game Network Programming Resources

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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