FontStashSharp VS FreeTypeSharp

Compare FontStashSharp vs FreeTypeSharp and see what are their differences.

FontStashSharp

C# port of https://github.com/memononen/fontstash (by FontStashSharp)
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FontStashSharp FreeTypeSharp
2 1
211 58
6.6% -
7.0 6.8
7 days ago 21 days ago
C# C#
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FontStashSharp

Posts with mentions or reviews of FontStashSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-22.

FreeTypeSharp

Posts with mentions or reviews of FreeTypeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-22.
  • Loading fonts with C#
    3 projects | /r/gamedev | 22 Oct 2022
    looks pretty solid but might be a bit too high level for me. I have to take a deeper dive into the code to see if it would work for me. for now I found FreeTypeSharp (which I'm not really happy with aswell) which seems to work for now but FontStashSharp seems to have some quite useful features build in.

What are some alternatives?

When comparing FontStashSharp and FreeTypeSharp you can also consider the following projects:

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

Fonts - :black_nib: Font loading and layout library.

raylib - A simple and easy-to-use library to enjoy videogames programming

FFImageLoading - Fast & Furious Image Loading - Image loading, caching & transforming library for Xamarin and Windows

MVVM Light Toolkit - The main purpose of the toolkit is to accelerate the creation and development of MVVM applications in Xamarin.Android, Xamarin.iOS, Xamarin.Forms, Windows 10 UWP, Windows Presentation Foundation (WPF), Silverlight, Windows Phone.

Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.

xamarin-demos - This repository contains the Syncfusion Xamarin UI control’s samples and the guide to use them.