FlashPunk VS FlaxEngine

Compare FlashPunk vs FlaxEngine and see what are their differences.

FlashPunk

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game. (by useflashpunk)
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FlashPunk FlaxEngine
1 18
382 5,455
0.3% 2.4%
10.0 9.9
about 8 years ago 6 days ago
ActionScript C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FlashPunk

Posts with mentions or reviews of FlashPunk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-11.
  • What engine/framework would be the best in my case?
    3 projects | /r/gamedev | 11 Jun 2022
    On the technical side, MonoGame (C#), Libgdx (java) and FlashPunk (AS3) are your best guest. FlashPunk is an entirely open source game library that can teach you a lot of the logic behind games just by looking at the source code whereas in MonoGame, you have to create your everything. Bastion was made with Monogame

FlaxEngine

Posts with mentions or reviews of FlaxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing FlashPunk and FlaxEngine you can also consider the following projects:

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

bevy - A refreshingly simple data-driven game engine built in Rust

gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

kotatogram-desktop - Experimental Telegram Desktop fork.

storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.

Cluster - Clustered shading implementation with bgfx

MxEngine - C++ open source 3D game engine

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.