Fegaria-Remastered
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation. (by FergusGriggs)
pymunk
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python (by viblo)
Fegaria-Remastered | pymunk | |
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1 | 2 | |
81 | 880 | |
- | - | |
0.0 | 8.2 | |
about 3 years ago | 3 days ago | |
Python | Python | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fegaria-Remastered
Posts with mentions or reviews of Fegaria-Remastered.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-06.
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I'm in the process of creating a Tools Library for my Terraria clone using Pygame + Python and I just released a video about its development. Feedback is appreciated :)
Game GitHub: https://github.com/FergusGriggs/Fegaria-Remastered
pymunk
Posts with mentions or reviews of pymunk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-09.
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Phyterminal: The Physics Renderer for Terminal, written in Python
Phyterminal is a 2D-physics renderer for terminal, which uses Pymunk as its physics engine. Currently work in progress, but could be used in Windows, MacOS and Linux.
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Unity Tutors (Ideally UK Based)
If your asking how he can learn about physics engine themselves and how they work, I think that a good starting point would be to program a naïve one. In Python it is relatively easy to draw simple shapes on screen (pyglet for instance) and to move them around. Then he could add his own physics logic to simulate the dynamics of his world. That is what pymunk (source) does.
What are some alternatives?
When comparing Fegaria-Remastered and pymunk you can also consider the following projects:
CAPEv2 - Malware Configuration And Payload Extraction
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.