FastNoise VS terrain-erosion-3-ways

Compare FastNoise vs terrain-erosion-3-ways and see what are their differences.

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FastNoise terrain-erosion-3-ways
57 12
2,561 753
- -
7.7 0.0
about 1 month ago over 1 year ago
Rust Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FastNoise

Posts with mentions or reviews of FastNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

terrain-erosion-3-ways

Posts with mentions or reviews of terrain-erosion-3-ways. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-29.

What are some alternatives?

When comparing FastNoise and terrain-erosion-3-ways you can also consider the following projects:

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

spellbook-of-modern-webdev - A Big Picture, Thesaurus, and Taxonomy of Modern JavaScript Web Development

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

clatter - Simplex noise

FastLED - The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github "issues" just for tracking library bugs / enhancements.

hydraulic-erosion - Hydraulic erosion based simulation on procedurally generated terrain to make terrain look more natural.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

system-design-primer - Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.

3DWorld - 3D Procedural Game Engine Using OpenGL

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

open-builder - Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server