FastCollisionDetectionLib VS smf

Compare FastCollisionDetectionLib vs smf and see what are their differences.

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FastCollisionDetectionLib smf
1 -
15 709
- 0.0%
3.1 0.0
8 months ago about 1 year ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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FastCollisionDetectionLib

Posts with mentions or reviews of FastCollisionDetectionLib. We have used some of these posts to build our list of alternatives and similar projects.
  • What should be run-time of an octree of 20000 particle AABBs?
    1 project | /r/gamedev | 4 Apr 2022
    If anyone wants to benchmark, source code here https://github.com/tugrul512bit/FastCollisionDetectionLib. It works only less than 32 overlapping on same volume(cell) its designed to work only with moderately colliding particles with or without teapot-in-stadium problem.

smf

Posts with mentions or reviews of smf. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning smf yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing FastCollisionDetectionLib and smf you can also consider the following projects:

Bitsery - Your binary serialization library

Protobuf - Protocol Buffers - Google's data interchange format

Nameof C++ - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

cereal - A C++11 library for serialization

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

The IOD Library - Meta programming utilities for C++14. Merged in matt-42/lithium

Boost.Serialization - Boost.org serialization module

SBE - Simple Binary Encoding (SBE) - High Performance Message Codec

protobuf-c - Protocol Buffers implementation in C

config-loader - Simple C++ Config Loader Framework(Serialization & Reflection)

Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

cppcodec - Header-only C++11 library to encode/decode base64, base64url, base32, base32hex and hex (a.k.a. base16) as specified in RFC 4648, plus Crockford's base32. MIT licensed with consistent, flexible API.