Fast-Poisson-Image-Editing
taichi
Fast-Poisson-Image-Editing | taichi | |
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1 | 36 | |
227 | 24,803 | |
- | 0.7% | |
0.0 | 9.1 | |
over 1 year ago | 20 days ago | |
Python | C++ | |
MIT License | Apache License 2.0 |
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Fast-Poisson-Image-Editing
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
Poisson Image Editing (Pérez et al) is a frequently cited paper. Trinkle23897 and shawnchan2014 implemented this classic algorithm with Taichi as the backend:
taichi
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This Week In Python
taichi – Productive, portable, and performant GPU programming in Python
- Taichi: Accessible GPU programming, embedded in Python
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The GIL can now be disabled in Python's main branch
ETH Zurich is using it for their physics sim courses, University of Utah is using it for simulations (SIGGRAPH 2022), OPPO (they make smart devices running Android), Kuaishou uses it for liquid and gas simulation on GPUs. Lots of GPU accelerated sim stuff.
https://www.taichi-lang.org/
https://www.researchgate.net/publication/337118128_Taichi_a_...
https://github.com/taichi-dev/taichi
- Julia and Mojo (Modular) Mandelbrot Benchmark
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Taichi v1.5.0 Released! See what's new👇
Check our the realease note (https://github.com/taichi-dev/taichi/releases) for more improvements.
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You Don't Know Jax
I've recently started using Taichi (https://taichi-lang.org/) for numerical codes and the fact it doesn't try to trick you into thinking it's numpy is a nice "feature". ;)
- How can I get into this type of animation with programming?
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Taichi v1.4.0 released!
Taichi v1.4.0 is released! See what's new: - Taichi AOT, along with a native Taichi Runtime library: Native applications can now load compiled AOT modules and launch Taichi kernels without a Python interpreter. - Taichi ndarray: An array object that holds contiguous multi-dimensional data to allow easy data exchange with external libraries. - Dynamic index: Use variable indices whenever necessary on all backends without affecting the performance of those matrices with only constant indices. See deprecation and more improvements in the release note.
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Is Nvidia CUDA Used in VFX Software Tools?
Oh, then if you're not already tied to any particular VFX software, I might as well recommend Taichi again.
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Marching squares algorithm implemented with Taichi: Struct Taichi fields and dynamic SNodes are used to represent line segments, and linear interpolation applied to smoothen the boundaries.
It's an upgrade of a basic version. See changes to the source code here: https://github.com/taichi-dev/taichi/pull/6851
What are some alternatives?
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Data-Science-For-Beginners - 10 Weeks, 20 Lessons, Data Science for All!
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