FVTT-TokenHUDWildcard
Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images (by javieros105)
TokenHUDArtButton
A Foundry VTT module that adds a button to the token HUD that opens the target actor's artwork. (by zeel01)
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FVTT-TokenHUDWildcard | TokenHUDArtButton | |
---|---|---|
13 | 2 | |
13 | 6 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | 11 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FVTT-TokenHUDWildcard
Posts with mentions or reviews of FVTT-TokenHUDWildcard.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-23.
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how do I changing token icons with a module or macro?
If you haven't, you can try this fix for "Token HUD Wildcard" https://github.com/javieros105/FVTT-TokenHUDWildcard/issues/36 which uses the wildcard feature but there's a button when you right click on the token that shows what token image to swap to.
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Couple ease of use questions when it comes to loading in custom art
if you want more control with your wildcarded tokens there are a few modules that can help, for example token hud wildcard will add a simple right click menu to a token to chose which image to use (not officially updated to v10 but it should work), token variant art will give you A LOT more options about using multiple images on a token, even different images for different players if you want.
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Tokens that are multiple images you can select in between?
You might want to check out the v9 compatibility thread on the GitHub page for Token Variant Hub. It looks like the TVH is compatible with v9 now, but lost full functionality, which should be fixed in FoundryVTT v10.
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Is there a way to make tokens appear differently to different players?
There's a module called Token HUD Wildcard that can add a little icon menu to the token HUD displaying whatever matches it finds for the wildcard images. So if you name your files in a certain way and put them in the same folder, you could make a few tokens called Daelkyr_1, Daelkyr_2, etc. and then be able to switch between them easily.
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Fantasy Heroes - FREE Animated Tokens
see the first image on Token Hud Wildcard for an example
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Necessary/Useful Modules & current version update?
Token HUD Wildcard
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A good Torch module?
For convenience use https://github.com/javieros105/FVTT-TokenHUDWildcard to switch between images.
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Foundry Appreciation Post
"It would be so cool to use my Streamdeck to interact with Foundry." -There's a module for that. "What if difficult terrain was automatically calculated?" -There's a module for that. "I wish my players could change their token for when they're sitting." -TAMFT. It's just crazy.
- Character art switch module/macro ?
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5E Setup Tutorial?
Token HUD Wildcard for adding a button to the token HUD that accesses that token's Wildcard image options. Basically, it makes it easier to swap token images for your shapeshifting creatures, or for those players that often use Disguise Self.
TokenHUDArtButton
Posts with mentions or reviews of TokenHUDArtButton.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-27.
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Blades in the Dark Modules
We use the following in our Blades game -- Chat Images [Link] -- Chat Portrait [Link] -- Dice so nice [Link] -- Multilevel Tokens [Link] -- Show Art [Link] -- Simple Calendar [Link] -- Safety Tools - This is custom make for us -- Token HUD Wildcard (fix) [Link] -- Universal Battlemap Importer [I think this related to a map making program] -- Weather Control [Link]
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5E Setup Tutorial?
Show Art for showing token art, to quickly give players a close up look of a token.
What are some alternatives?
When comparing FVTT-TokenHUDWildcard and TokenHUDArtButton you can also consider the following projects:
token-attacher
rolladvantage-token-stamp-2-foundry
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
foundryvtt-magic-items
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
fvtt-module-hide-gm-rolls - A FoundryVTT module to hide GM rolls
MaterialDeck
TokenVariants
FVTT-TokenHUDWildcard vs token-attacher
TokenHUDArtButton vs rolladvantage-token-stamp-2-foundry
FVTT-TokenHUDWildcard vs rolladvantage-token-stamp-2-foundry
TokenHUDArtButton vs Bryans-Preferred-Modules-for-FoundryVTT
FVTT-TokenHUDWildcard vs foundryvtt-drag-ruler
TokenHUDArtButton vs foundryvtt-magic-items
FVTT-TokenHUDWildcard vs foundry-group-initiative
TokenHUDArtButton vs fvtt-module-hide-gm-rolls
FVTT-TokenHUDWildcard vs MaterialDeck
TokenHUDArtButton vs foundryvtt-drag-ruler
FVTT-TokenHUDWildcard vs TokenVariants
TokenHUDArtButton vs foundry-group-initiative