FTXUI
tcell
FTXUI | tcell | |
---|---|---|
39 | 18 | |
6,151 | 4,377 | |
- | - | |
8.2 | 8.7 | |
5 days ago | 20 days ago | |
C++ | Go | |
MIT License | Apache License 2.0 |
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FTXUI
- Functional Terminal User Interface
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: ArthurSonzogni/FTXUI
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Library for NES style terminal game.
Background: I want to make a NES Tetris) clone for the terminal, with full resolution, this is achievable through using this ▀ character, and defining back and foreground color. This would result in a 1x2 pixel and by making the game width 256x120 characters this would provide full resolution. I made some tests, creating my own encoding for the different sprites and optimizing everything, which resulted in very quick printing times, even with a normal terminal. Nearly fast enough for the full 60Hz that the NES has, when printing the whole screen. The fact that i don't need to reprint the background (except maybe a tetris), makes 60Hz a kinda realistic goal. My main concern is, that there could occur kind of a screen tearing effect, which i really want to avoid. AFAIK, ncurses has a way to print the whole "window" with a function call to avoid this issue, however I had a lot of issues when trying to use ncurses to print the entire background and figured, that there are better alternatives. I also tried FTXUI and whilst the experience of giving each "pixel" a fore- and background color was much better, i didn't quite find a way to refresh the screen like ncurses. (i think there is some kind of way with the ScreenInteractive class, but i didn't get that to work, and it seemed like there was not a way to color each pixel. with InteractiveScreen you can make your own components with the whole "text()" thing, but this isn't really what i need)
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Should I give up?
Try this library for console https://github.com/ArthurSonzogni/FTXUI
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Cross platform terminal UI?
Depends on which level of "UI" you want. Personally I like https://github.com/ArthurSonzogni/FTXUI , but if you want to do those old TUI things then probably the (n/pd)curses libraries.
- Function composition in modern C++
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What are some C++ projects with high quality code that I can read through?
I find openMVG very decent, FTXUI might be a good one and nlohmann's json library is also pretty nice. I don't really know of any project that strictly adheres to the core guidelines, except maybe for some of Jason Turner's (sample) projects.
- Owl: A toolkit for writing command-line user interfaces in Elixir
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I have made a physics simulator that replicates projectile motion with quadratic drag! Please feel free to download and compile it. Let me know of any bugs!
Okay stupid suggestion I know but I've recently been learning the FTX UI library which basically adds a little bit of UI programming to the terminal and it has canvas that lets you plot pixel by pixel.
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Text UI components like “ncurses”
No affiliation with any ponzi schemes https://github.com/ArthurSonzogni/FTXUI
tcell
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go playground code doesn't work locally?
https://github.com/gdamore/tcell s, err := tcell.NewScreen() // Clear screen s.Clear()
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Help to find a terminal library
I have used https://github.com/gdamore/tcell/ for github.com/raff/gio-games/arrows (look at game_term.go that is the terminal version, alternative to the gio/graphical version)
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Problem Installing Go Modules
Hi im using linux (distro: Fedora 37) and I dont i have problems with installing go modules. When i run the commands in terminal (bash) "go install github.com/gdamore/tcell/v2" it gives me this error: "go: 'go install' requires a version when current directory is not in a module Try 'go install github.com/gdamore/tcell/v2@latest' to install the latest version" So when I run the command: "go install github.com/gdamore/tcell/vs@latest" I get this error: "package github.com/gdamore/tcell/v2 is not a main package". Please someone help.
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How to Create Console Screen Buffer in go?
Hi guys, I have fixed the problem. The problem was as stated: remove terminal behavior like when a key is pressed and held it does not work as needed. For example if I want to move character when user press key the player (character) will move one step then stops then move fast like text curser. The solution is not by using [Console Screen Buffer] the Tcell is enough, But the problem is caused by the way the input is read from the user as u/pekim says in comments it is a "Typical behaviour in most environments (not just Windows)". So to fix this you need to use windows API (w32) and read key using GetAsyncKeyState() that will fix the problem.
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Need a TUI with multiline text input or good interactive CLI-interface style support
There's quite a variety of tui libraries in Go with all kinds of different tradeoffs. Likely you won't find one that does just exactly what you want (paren matching support seems particularly unlikely out of the box, dunno if you'll find something you can plug in). tview and the underlying, lower-level tcell may be useful. I see termbox mentioned a lot here though that looks more like a toolbox for building such things than a solution itself.
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Which Go frameworks are recommended to assist with the creation of console based UI and GUI?
There's also tcell
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TUIs
How about some libraries that help with building TUIs?
I'll start with https://github.com/gdamore/tcell
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Monotty Desktopio - Text-based desktop environment inside your terminal
(notcurses is the first in C, and currently best globally. The first in Rust might be tui-rs. The first in Go might be tcell.)
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tcell VS FINAL CUT - a user suggested alternative
2 projects | 1 Jan 2022
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Snake game implementation.
a Snake Game implication in Go using 2d array. https://github.com/twiny/snaky it runs on terminal window using github.com/gdamore/tcell/v2/termbox to render Snake movement.
What are some alternatives?
ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)
bubbletea - A powerful little TUI framework 🏗
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
termbox-go - Pure Go termbox implementation
notcurses - blingful character graphics/TUI library. definitely not curses.
rich - Rich is a Python library for rich text and beautiful formatting in the terminal.
termui - Golang terminal dashboard
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
gocui - Minimalist Go package aimed at creating Console User Interfaces.
Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
Rich Interactive Widgets for Terminal UIs - Terminal UI library with rich, interactive widgets — written in Golang