FS22_WeezlsModLib
This library contains quality of life functions to ease development of script (LUA) based mods for Farming Simulator 22 (FS22) (by w33zl)
FS22_ModManagerCore
Prototype and core services for Farming Simulator 22 Mod Manager. (by Move2win)
FS22_WeezlsModLib | FS22_ModManagerCore | |
---|---|---|
1 | 2 | |
8 | 4 | |
- | - | |
10.0 | 10.0 | |
about 2 years ago | over 1 year ago | |
Lua | C# | |
GNU General Public License v3.0 or later | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FS22_WeezlsModLib
Posts with mentions or reviews of FS22_WeezlsModLib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-24.
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What's the place to go to talk with modders who have done mods with Lua scripts?
This repo seems to give at least some insights into how a mod works in general, and it seems to use events like this for hooking into stuff, but that list is from FS19 and undocumented, might help anyway.
FS22_ModManagerCore
Posts with mentions or reviews of FS22_ModManagerCore.
We have used some of these posts to build our list of alternatives
and similar projects.
-
FS22 Mod Manager Core update v1.1.0
You can download it here.
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I made a mod manager for FS22 [Experimental]
This is an open-source software, you can download and modify it through GitHub.
What are some alternatives?
When comparing FS22_WeezlsModLib and FS22_ModManagerCore you can also consider the following projects:
Telltale-Script-Editor - An unofficial, open source script editor for games made by Telltale.
FSG_Mod_Assistant - Farming Simulator 22 Mod Manager.
FS22_decompile
I3D-Blender-Addon - Rewriting the I3D blender addon from scratch and adding long-sought community features
Stardrop - Stardrop is an open-source, cross-platform mod manager for the game Stardew Valley.
factorio-example-mod - Lightweight modular example mod with various features and compatibilities
ModManager - Among Us Mod Manager
fs19_lua
KKManager - Mod, plugin and card manager for games by Illusion that use BepInEx
guidanceSteering - Guidance Steering (AutoTrack) for Farming Simulator 22.
manualAttach - Manual Attach modification for Farming Simulator 2022
FS22_WeezlsModLib vs Telltale-Script-Editor
FS22_ModManagerCore vs FSG_Mod_Assistant
FS22_WeezlsModLib vs FS22_decompile
FS22_ModManagerCore vs I3D-Blender-Addon
FS22_WeezlsModLib vs FSG_Mod_Assistant
FS22_ModManagerCore vs Stardrop
FS22_WeezlsModLib vs factorio-example-mod
FS22_ModManagerCore vs ModManager
FS22_WeezlsModLib vs fs19_lua
FS22_ModManagerCore vs KKManager
FS22_WeezlsModLib vs guidanceSteering
FS22_WeezlsModLib vs manualAttach