FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. (by facebookincubator)
gltf-vscode
This is an extension for Visual Studio Code to add support for editing glTF files. (by AnalyticalGraphicsInc)
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FBX2glTF | gltf-vscode | |
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6 | 1 | |
1,982 | 432 | |
1.3% | 2.1% | |
0.0 | 5.7 | |
11 months ago | 5 months ago | |
C++ | TypeScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FBX2glTF
Posts with mentions or reviews of FBX2glTF.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-12.
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Importing fbx at runtime
I've recently done this but not fbx only, was textures and some other asset files. Converted the model to gltf and then loaded it in for an augmented reality app. Just be cautious on load times. I had to compress it using this https://github.com/facebookincubator/FBX2glTF
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How to export obj sequences to gltf / glb with textures
i use maya to make blendshapes in FBX format then use https://github.com/facebookincubator/FBX2glTF to make the gltf and https://meshoptimizer.org/gltf/ to make the GLB
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Okay, this is hilarious but please teach me how I could fix this (Imported from an fbx)
FBX can be converted to GLTF via this tool https://github.com/facebookincubator/FBX2glTF After convertation import GLTF as usual file
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Trying to bring POLYGON assets into blender
Using this tool (https://github.com/facebookincubator/FBX2glTF) FBX2glTF-linux-x64 on the POLYGON MINI characters I get this output
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What is the best FBX loader for modern OpenGL? (C++)
I found the https://github.com/facebookincubator/FBX2glTF project invaluable as a resource for seeing how to get useful information out of FBX.
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Is it just me or is .gltf/.glb just an absolutely unreliable garbage format?
I'm using the FBX2glTF found here and this is what I'm getting before the orientation fix;
gltf-vscode
Posts with mentions or reviews of gltf-vscode.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-20.
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How to export obj sequences to gltf / glb with textures
if you have a gltf file, then you have a JSON text file you can edit with the textures in the same directory so it should be easy to change the texture by replacing the image file or editing the JSON GLTF file, here's a good free way to edit them: https://github.com/AnalyticalGraphicsInc/gltf-vscode
What are some alternatives?
When comparing FBX2glTF and gltf-vscode you can also consider the following projects:
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
glTF-Transform - glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
OpenFBX - Lightweight open source FBX importer
glTFast - Efficient glTF 3D import / export package for Unity