Wave Engine VS CocosSharp

Compare Wave Engine vs CocosSharp and see what are their differences.

Wave Engine

This repository contains all the official samples of Evergine. (by EvergineTeam)

CocosSharp

CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs. (by mono)
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Wave Engine CocosSharp
3 -
118 494
0.0% -
3.4 0.1
7 months ago about 4 years ago
C#
- Xamarin Inc.
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Wave Engine

Posts with mentions or reviews of Wave Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-28.

CocosSharp

Posts with mentions or reviews of CocosSharp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning CocosSharp yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Wave Engine and CocosSharp you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

MonoGame - One framework for creating powerful cross-platform games.

UrhoSharp - Code to integrate with the Urho3D engine

Xenko

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

UnrealCLR - Unreal Engine .NET 6 integration