Erbium VS Auto-Setup-for-Unity

Compare Erbium vs Auto-Setup-for-Unity and see what are their differences.

Erbium

🤺Third Person Character Controller for unity🤺 (by mikhomak)

Auto-Setup-for-Unity

iClone / Character Creator / ActorCore Auto Setup for Unity Script (by reallusion)
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Erbium Auto-Setup-for-Unity
1 1
462 78
- -
1.8 0.0
over 2 years ago over 2 years ago
C# C#
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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Erbium

Posts with mentions or reviews of Erbium. We have used some of these posts to build our list of alternatives and similar projects.
  • Creating a game and need advice
    1 project | /r/Unity3D | 23 Jun 2021
    I haven't tried it, but I imagine the official Unity one is pretty good. This one has support for more camera configurations if you're looking for something Animal-Crossing-like.

Auto-Setup-for-Unity

Posts with mentions or reviews of Auto-Setup-for-Unity. We have used some of these posts to build our list of alternatives and similar projects.
  • Cc3 export to Unity
    1 project | /r/Unity3D | 3 Oct 2021
    Yeah I downloaded the files from here: https://github.com/reallusion/Auto-Setup-for-Unity , it is the Victor.Soupdays version I think. I figured the older versions wouldn't work with my current one so I didn't even try that. Your approach sounds smart I'm gonna try that, thanks! Ill let you know.

What are some alternatives?

When comparing Erbium and Auto-Setup-for-Unity you can also consider the following projects:

ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

TextFieldBoxes - Material Design text field that comes in a box, based on (OLD) Google Material Design guidelines.

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

2D-Character-Controller - Free 2D Character Controller for Unity.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP