EnderalVREssentials VS wabbajack

Compare EnderalVREssentials vs wabbajack and see what are their differences.

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EnderalVREssentials wabbajack
35 34
24 795
- 2.4%
0.0 9.1
over 2 years ago 7 days ago
C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EnderalVREssentials

Posts with mentions or reviews of EnderalVREssentials. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-30.

wabbajack

Posts with mentions or reviews of wabbajack. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-02-04.
  • Microsoft cracking down people upgrading to Windows 11 on unsupported hardware
    2 projects | news.ycombinator.com | 4 Feb 2025
    The games themselves run perfectly fine in Wine (Proton), with or without mods. Unfortunately, the fan-made tools to support mods are less reliable.

    The most notable example is probably Wabbajack, a tool that manages modpacks for many games but is best known for TES games, where modlists consist of hundreds of mods and are a pain to manually install. Ironically it is a WPF app written in modern C#, so in principle _could_ run under Wine just fine, and could even be ported to a native GUI app via Avalonia UI or similar.

    Unfortunately, it is apparently quite fragile in its path management and relies on both Edge WebView to download mods and Windows Steam to install them, so the maintainers think it's not viable to make it run under Wine [0], although of course someone has bashed together a script to work around it [1]. That last one is quite recent so I just discovered it while writing this post!

    [0] https://github.com/wabbajack-tools/wabbajack/issues/2521

    [1] https://github.com/Omni-guides/Wabbajack-Modlist-Linux/blob/...

  • SKYRIM VR, JUST WOW!
    2 projects | /r/virtualreality | 6 Dec 2023
  • OpenMW: Open-source TES3: Morrowind reimplementation
    13 projects | news.ycombinator.com | 9 Jun 2023
    As far as I know, downloading and installing each mod is the main method for the modding-openmw lists.

    There is a tool to try to automate game modlist installs called Wabbajack [1]. It was briefly discussed on the openmw forums [2]. I'm not sure if anyone has tried further to get the modding-openmw lists working with it. I have never used Wabbajack, so I don't know too much other than it exists. It still seems to have extra requirements according to the post, including a premium NexusMods account if you don't want to manually download everything.

    Just as I typed all the above I saw a mention of portmod [3] in the modding-openmw guide about mod managers. Seems it's like Gentoo's portage, but for game mods. I see it has some meta packages for modding-openmw in their ebuild-like repository [4], but I don't think any of the big lists have been updated in awhile. Also, there again seems to be issues with it auto downloading from NexusMods mentioned in the issue tracker. Nevertheless, it looks to be an interesting project.

    [1] https://github.com/wabbajack-tools/wabbajack

    [2] https://forum.openmw.org/viewtopic.php?t=7581

    [3] https://gitlab.com/portmod/portmod

    [4] https://portmod.gitlab.io/openmw-mods/meta-momw/

  • [Epic] Fallout: New Vegas - Ultimate Edition (Free / 100% Off)
    4 projects | /r/GameDeals | 25 May 2023
    There haven't been a need to mess around with mod load order since at least 2019.
  • The process cannot access the file '___' because it is being used by another process
    1 project | /r/wabbajack | 12 Mar 2023
    https://github.com/wabbajack-tools/wabbajack/releases/tag/3.0.5.0 download for 3.0.5.0
  • can you mod pirated Skyrim . sorry bad English
    1 project | /r/PiratedGames | 20 Nov 2022
    Wabbajack is the name of an installer to simplify installing mods, in these days of a modded skyrim install having potentially hundreds of mods totalling more gigs than the entire primary game install.
  • Game+mods, how to backup/transfer files?
    1 project | /r/skyrimmods | 18 Nov 2022
  • Hashes for BSA don't match after extraction
    1 project | /r/wabbajack | 28 Oct 2022
    All previous releases are readily available on the Wabbajack Github Releases page: https://github.com/wabbajack-tools/wabbajack/releases
  • Wabbajack WILL NOT Work On My PC!
    1 project | /r/wabbajack | 22 Oct 2022
  • Many issues updating to latest version, please help.
    1 project | /r/wildlander | 27 Sep 2022
    To do that: download https://github.com/wabbajack-tools/wabbajack/releases/download/2.5.3.28/2.5.3.28.zip. Unzip to a folder called 2.5.3.28 inside your directory where wabbjack.exe is located. Run 2.5.3.28\wabbajack.exe

What are some alternatives?

When comparing EnderalVREssentials and wabbajack you can also consider the following projects:

FUS

nexus-autodl - Nexus AutoDL is an autoclicker (a.k.a., autodownloader, bot) that helps automate downloading mods from Nexus Mods

Librum-for-Skyrim-VR - Wabbajack modlist installer for Librum

wabbajack-autodownload - Automates downloading a Wabbajack mod list without a premium Nexus account

nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support

loot - A modding utility for Starfield and some Elder Scrolls and Fallout games.

EnderalVR - Enderal VR Google Drive Repack

Engarde-Synthesis-Patcher - This is a port of Engarde patcher to Synthesis/Mutagen Framework

wrye-bash - A swiss army knife for modding Bethesda games.

vivanewvegas-wabbajack - A Wabbajack port of the Viva New Vegas modding guide.

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured
CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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