EldenRingFpsUnlockAndMore
SUWSF
EldenRingFpsUnlockAndMore | SUWSF | |
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89 | 7 | |
1,042 | 62 | |
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0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C# | C++ | |
MIT License | MIT License |
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EldenRingFpsUnlockAndMore
- What is your current graphics card ? How satisfied are you with it ?
- Elden Ring Ray Tracing Upgrade Test - Is It Worth It? - PS5 vs Xbox Series X vs PC
- What is the best Sekiro 21:9 mod?
- Rate my Specs
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What's the ballpark $$$ figure for reaching 4K Ultra (Hogwarts Legacy) ?
Here's a link to the tool. You can also use flawless widescreen to do it.
- Elden Ring 21:9 Not Working
- Elden Ring UltraWide Help
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I can finally play Elden Ring with all settings cranked to max and get a constant 60fps
You can unlock the fps with a simple open source program.
- Elden ring stuck at 60hz
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[Babeltechreviews] The RTX 4090 - 45+ Games, Pro Apps & VR Performance
The cap can be removed with a mod.
SUWSF
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2 questions. Could my PC run 2 instances of Elden Ring? Other in post.
Not sure about the second question, but I think the ultrawide resolution for half screen (when unsupported by the game) uses SUWSF which is a tool injected like Reshade. The game handler takes care of the configuration and loading, might wanna check if there's anything preventing it hooking the process, like Discord overlay or MSI afterburner.
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I recently got an Ultrawide. If Devs don't wanna work with 21:9 aspect ratio because of "Reasons" then take a page out of Hades and cover the Black Pillars on the sides with Game Art.
There were definitely a lot of things of fix, this mod was more involved than the typical ultrawide fix mod. I don't say this to brag, but it is the case that the vast majority of UW fixes are for 3D games where one only needs to remove intentional limitations on viewport / aspect ratio with a hex patch and it's done (example: Horizon Zero Dawn), hence why generic solutions such as SUWSF are very useful. For Hades there was a tremendous of additional custom work required so that UI elements are properly positioned after resizing the viewport.
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Saints Row 2022 support 21x9 ?
You can also use SUWSF (download the x64 version and extract it so that dsound.dll is alongside the saints row exe and then rename dsound.dll to version.dll) so that you don't have to figure out the correct bytes for your specific resolution.
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Brothers in Arms: Hell's Highway Weapn FOV Fix
Download SUWSF - https://github.com/PhantomGamers/SUWSF/releases/download/2.3.0/SUWSF-x86.zip
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Elden Ring megathread
-SUWSF (no change)
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Somewhat Universal Widescreen Fix
I have pushed 2.0.1 to fix this, thank you for your report! I don't know how that slipped by me https://github.com/PhantomGamers/SUWSF/releases/tag/2.0.1
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Sherlock Holmes Chapter One does not support Ultrawide Resolutions
I made a new version of SUWSF that has the change to the thread locale which might fix the issue, but if not I also added logging to disk which should tell us where it is failing. The version is available here: https://github.com/PhantomGamers/SUWSF/releases/latest (download SUWSF.zip)
What are some alternatives?
EldenRingFpsUnlockAndMore - A small utility to (for now) remove frame rate limit for Elden Ring
shco-wsf - Widescreen fix for Sherlock Holmes Chapter One
EldenRingStutterFix - D3D12 modification that might fix stuttering in Elden Ring
hephaistos - Supergiant Games' Hades mod adding support for ultrawide monitors (21:9, 32:9), multi-monitor (48:9), Steam Deck (16:10), and custom resolutions.
er-patcher - Elden Ring enhancement patches (ultrawide support, custom frame rate limits and more) seamlessly integrated with steam.
vcredist - AIO Repack for latest Microsoft Visual C++ Redistributable Runtimes
protonPreloader - Load game utilities before steam game loads
Custom-Resolution-Utility-ToastyX - Custom Resolution Utility for Windows by ToastyX, duplicated so the source won't be lost.
SekiroFpsUnlockAndMore - A small utility to remove frame rate limit, add custom resolutions (widescreen support), increase FOV, borderless window, display and log stats and various game modifications for Sekiro