Eflatun.SceneReference VS 2D-Platformer-Hunter

Compare Eflatun.SceneReference vs 2D-Platformer-Hunter and see what are their differences.

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Eflatun.SceneReference 2D-Platformer-Hunter
1 1
317 296
- -
7.6 1.9
3 months ago about 1 month ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Eflatun.SceneReference

Posts with mentions or reviews of Eflatun.SceneReference. We have used some of these posts to build our list of alternatives and similar projects.

2D-Platformer-Hunter

Posts with mentions or reviews of 2D-Platformer-Hunter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-23.
  • "proper" way to do 2D movement?
    4 projects | /r/Unity2D | 23 Jun 2021
    I always like finding a killer 2D player controller on GitHub and studying the code. I've only seen good things about this written tutorial and this video tutorial series--though both may be slightly outdated in syntax, the principles haven't aged.

What are some alternatives?

When comparing Eflatun.SceneReference and 2D-Platformer-Hunter you can also consider the following projects:

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

spine-runtimes - 2D skeletal animation runtimes for Spine.

unity-jar-resolver - Unity plugin which resolves Android & iOS dependencies and performs version management

Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.

CAS-Unity - CAS.AI Unity plugin for monetizing mobile applications.

Unity-2D-Platformer-Controller - A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.

com.mitay-walle.physics2d-debugger - Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping

PixelDot - Godot plugin for making 2D sandbox games like Terraria and Starbound.

cube-coordinates - Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.

purchases-unity - Unity in-app purchases and subscriptions made easy.

2D-Astar-Pathfinding-in-Unity - A 2D implementation of the Astar Pathfinding algorithm using Tilemaps in Unity