Edgar-Unity
DungeonGenerator
Edgar-Unity | DungeonGenerator | |
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2 | 1 | |
755 | 625 | |
- | - | |
7.4 | 0.0 | |
about 2 months ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
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Edgar-Unity
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Procedural generation of cave levels inspired by Stardew Valley
This is my prototype of a procedural level generator that produces cave levels similar to what can be found in Stardew Valley. My ultimate goal is to make it possible to combine procedurally generated and handmade rooms in my graph-based level generator (github, itch.io).
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Trying to make a platformer roguelike, spelunky style.
You might want to take a look at this: https://github.com/OndrejNepozitek/Edgar-Unity
DungeonGenerator
What are some alternatives?
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rlbits-mapping - node-based map generators in Unity
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Unity-RL-Tutorial - An Aussie's guide to completing your first roguelike in Unity.
LazyBuilder - A procedural node based tool for Unity engine