EU4dll
ChrysaLisp
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EU4dll | ChrysaLisp | |
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3 | 12 | |
772 | 1,590 | |
- | - | |
0.0 | 9.9 | |
5 months ago | 7 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EU4dll
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Mehmet's Ambition of ... World Conquest -- 1499 True one tag WC by the Ottomans
Here. You'd also need a double byte patch, an injected dll that let the game reparse text since old pdx titles don't support Unicode.
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How do I use DLL injection in Proton?
The game I like does not support encodings other than ASCII, so I need to inject via DLL to apply a localization patch in my native language. Thanks in advance!
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Special characters
In some/most/all(I'm not sure) places, the game can only display characters which are in the Windows-1252 character set(AKA ANSI). The localisation files can contain UTF-8 characters, but I'm not sure in which location the game can display them. Some translation mods need the user to modify/patch eu4 so that it can use UTF-8 in more places(for example the chinese language mod needs https://github.com/matanki-saito/EU4dll )
ChrysaLisp
- Chrysalisp: Parallel OS with GUI, Terminal, OO Assembler, C-Script and Lisp
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ChrysaLisp GUI Demo [video]
Inspired by the TaOS Virtual Processor[0]:
"ChrysaLisp is a 64-bit, MIMD, multi-CPU, multi-threaded, multi-core, multi-user parallel operating system with features such as a GUI, terminal, OO Assembler, class libraries, C-Script compiler, Lisp interpreter, debugger, profiler, vector font engine, and more. It supports MacOS, Windows, and Linux for x64, Riscv64 and Arm64 and eventually will move to bare metal. It also allows the modeling of various network topologies and the use of ChrysaLib hub_nodes to join heterogeneous host networks. It has a virtual CPU instruction set and a powerful object and class system for the assembler and high-level languages. It has function-level dynamic binding and loading and a command terminal with a familiar interface for pipe-style command line applications. A Common Lisp-like interpreter is also provided."[1]
More HN discussion, with links to more discussion[2].
[0] https://news.ycombinator.com/item?id=9806607
[1] https://github.com/vygr/ChrysaLisp
[2] https://news.ycombinator.com/item?id=34415936
- I don't know what this is but it looks cool
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ChrysaLisp
Thanks, this saved me some time. I was just debugging why the project I work on (LibHunt) hadn't logged the mention of https://github.com/vygr/ChrysaLisp on this post... the reason being - you've updated the URL after it was submitted.
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Beginner OS development project
I'll give another OS project to contribute to where the developers will help you a lot with your understanding of OS development: https://github.com/vygr/ChrysaLisp
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What are some examples of not mainstream programming languages that have a blog?
One of the projects I've enjoyed working on in the past is: ChrysaLisp OS/Lang
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How do you conceptualize this?
It’s no grand work of coding but: https://github.com/vygr/ChrysaLisp/lib/date/date.inc
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Lisp Implementations similiar to old Lisp Machines?
ChrysaLisp is portable assembler in () more than Lisp - any other Lisp system wouldn't have comments about clobbering registers.
What are some alternatives?
Playlunky - Extended Mod Management for Spelunky 2 via dll injection
McCLIM - An implementation of the Common Lisp Interface Manager, version II