EDMC-Massacres
ed-odyssey-materials-helper
EDMC-Massacres | ed-odyssey-materials-helper | |
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9 | 92 | |
13 | 192 | |
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1.6 | 9.3 | |
about 1 year ago | 4 days ago | |
Python | Java | |
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EDMC-Massacres
- How necessary is engineering?
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Best money making way
**Robigo Runs - Difficulty 1/5 | Coordination 0/5 | Time 3/5 | Profit 3/5** If you haven't heard of Robigo before, here's your introduction. [Robigo Mines](https://inara.cz/elite/station/42265/) is a station in the Robigo System where you can pick up an abnormal amount of Criminal Passenger missions that all have the same destination of a tourist beacon orbiting [Sothis A5](https://eddb.io/body/12892), 2 jumps away. It's a quick round-trip, there's TONS of guide content on how to build a Robigo Run Python. Overall, nets you about 100mil/hour and is pretty steady. **Thargoid War - Difficulty 4/5 | Coordination 1/5 | Time 3/5 | Profit 3/5** It's never been more profitable to fly dangerous. The Thargoid war is here, and so are the weapons to do it. Anti-Xeno Combat used to be end-game content and required all sorts of engineered weapons and armor, however, with the Thargoid War and the new Enhanced AX Multicanon, killing bugs has never been easier. Engineering is still recommended but is no longer a requirement for entry. Gimbaled and Turreted weapons used to be ineffective against Thargoids, however, the recently Enhanced Xeno Scanner, available at any Sirus Megaship or at JMo, allows you to scan Thargoid interceptors within 2km and cycle through their subsystems to target their pedals. Furthermore, Sirus has also manufactured new large (class 3) mount Enhanced AX Multi-cannons that come in both gimbaled and turreted configurations, so even if you suck at flying, you can still remain combat effective. Payouts per scout starts at 65k, a Cyclops is 6mil, a Hydra is 50mil, plus combat zones will payout for certain thresholds like "Eliminate thargoid presence". It's not uncommon to have between 100Mil and 300Mil after an hour of combat. Lots of CMDR's have gotten very rich in the war; it's probably one of the most engaging ways to make money. Head over to the AXI Discord ([https://discord.gg/antixenoinitiative\](https://discord.gg/antixenoinitiative)) and go to the #Defense-Targets channel, and fly to that system in Open and visit a Station or Surface port under attack (As indicated by a skull and bones icon). These Targets often change daily or weekly depending on player progression. You can dock and repair/restock at these stations under attack and if you die, you will spawn there, making it quick and painless to brute-force your way into learning how to kill Thargoids. You can even pick up anti-xeno missions and get paid even more to take out scouts & interceptors. Flying in Open in Prioritized #Defense-Target systems will increase your chances of taking on Thargoids with other CMDRS, and teaming up on an interceptor will ensure everyone gets a payout. Even if you're new to AX combat, you can probably take on a hydra with a group of CMDR's in open. If you feel spicy enough, you can join the AXI private group for more CMDR's dedicated toward the war effort, more info in AXI Discord. More info including combat and ship build guides can be found on their website ([https://antixenoinitiative.com/\](https://antixenoinitiative.com/)) **Massacre Mission Stacking - Difficulty 3/5 | Coordination 4/5 | Time 3/5 | Profit 2/5** Massacre Mission Stacking involves finding a faction that is disliked by multiple factions, and picking up massacre missions against them to effectively get paid twice for killing one ship. It's kind of tricky to pull off because you need to pick up massacre missions from multiple factions in order for them to stack as massacre missions from a single faction do not stack. The easiest way to do that is to the [PVE Missions tool](https://edtools.cc/pve) to find potential systems that will maximize the potential number of massacre missions. Note that War states typically do not generate as many Massacre missions and are usually between two factions, so finding multiple factions to stack will be difficult. You can also get [plugins](https://github.com/CMDR-WDX/EDMC-Massacres) for [EDMC](https://github.com/EDCD/EDMarketConnector#readme) that will help you keep track of your massacre missions. Pick up all massacre missions from all stations in the system targeting a single faction, and head to the listed Target system. you can typically find your Mission target at Resource Extraction Zones and get support from the System Authorities to speed things up. **ExoBio, So Hot Right Now - Difficulty 1/5 | Coordination 0/5 | Time 5/5 | Profit 5/5** Due to the result of a bunch of previous community goals events and payout updates from FDev, Biological Exploration data is paying out like Gangbusters. All that on-foot content from Odyssey finally paying off. you can even ignore system and surface scans altogether if you know what sites to go to. Basically, all you need to do is fly into a system, identify a planet with biological sites, fly down and scan those sites, and that's it. Repeat this process a few dozen times and you've made a pretty penny; go into the black for a couple weeks and you can come back with enough exobio data to buy your FC outright. Just make sure you're not flying in open with all that data when returning to the bubble; gankers can smell it on exploration ships.
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No gain enough with Bounty Hunting
EDMC Massacre Stacker Tracker Plugin https://github.com/CMDR-WDX/EDMC-Massacres
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Is massacre mission stacking still a pretty good way to make money?
Strongly recommend CMDR WDX's massacre mission stacking plugin for EDMC https://github.com/CMDR-WDX/EDMC-Massacres it tracks what factions you have missions from and how many total kills needed you have stacked for each along with total payout at the bottom.
- Elite Dangerous Tool for for Massacre Missions
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Must have Mods for a new PC Player
Plus you can add plugins to it such as CMDR WDX's excellent massacre mission stacking plugin https://github.com/CMDR-WDX/EDMC-Massacres
- Confessions of a Combat Elite Billionaire
- 2 questions about bounty hunting/combat in general
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Need Masscre Mission Wingmates - PC
Maybe a little off topic.. But if you are on PC and run EDMC this plugin could be useful for setting up stacks: https://github.com/CMDR-WDX/EDMC-Massacres/tree/master
ed-odyssey-materials-helper
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What are your must-have plugins/resources for ED?
Elite Dangerous Odyssey Materials Helper
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Luriant's ToDo list
Install Odyssey Material Helper and farm mats in Anarchy settlements. Enter supercruise and return to respawn settlements, no-settlements work with relog if you have a mission on it and didn't retrieve the mission item. You can sell the same item again and again in your FC Bartender, to unlock some engineers. Buy the easy mats in the same bartenders, or farm in the correct places with the correct respawn mechanic. Now the system CD-51 2650 include Anarchy faction (CD-51 2650 Purple Gang) with lot of different settlements economy, you can go here and kill everybody without bounties or notoriety, while farming mats.
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Odyssey Expansion - Returning player
So I strongly suggest icarus, especially if you have a tablet collecting dust (I bought one just for this). Material helper is an absolute must, so is an account on inara.cz.
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Odyssey
From my POV, the game has only one major flaw: it became too big, but the UI didn't match that to help the players. Basically: without inara.cz, material helper and icarus, it is just too confusing and hard to get around.
- Engineering Mods
- Are there any devs wanting to recreate eddb?
- Enginering: Hahahaha what
- Best tools for ED
- EDEngineer
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Odyssey Assistant Tool?
https://github.com/jixxed/ed-odyssey-materials-helper for places that could give some mats
What are some alternatives?
EDMarketConnector - Downloads commodity market and other station data from the game Elite: Dangerous for use with all popular online and offline trading tools.
Java - All Algorithms implemented in Java
EDMC-Canonn - Project Athens: EDMC plugin to automatically collect accurate science data from the galaxy and coordinate missions
coriolis - Coriolis Shipyard for Elite Dangerous
Design Patterns - Design patterns implemented in Java
JHipster - JHipster, much like Spring initializr, is a generator to create a boilerplate backend application, but also with an integrated front end implementation in React, Vue or Angular. In their own words, it "Is a development platform to quickly generate, develop, & deploy modern web applications & microservice architectures."
icarus - ICARUS Terminal for Elite Dangerous
EDHM - Elite Dangerous HUD Mod
Jenkins - Jenkins automation server
ed-price-check
openapi-generator - OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)