ECCV2022-RIFE
Magpie
ECCV2022-RIFE | Magpie | |
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12 | 153 | |
4,090 | 7,391 | |
2.0% | - | |
5.8 | 9.4 | |
2 months ago | 5 days ago | |
Python | HLSL | |
MIT License | GNU General Public License v3.0 only |
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ECCV2022-RIFE
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AI Frame interpolation Question
Check out RIFE.
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Enhancing ControlNet-m2m Video Smoothness with Multi-Level Frame Interpolation
Using Flowframes with the RIFE model, run 2x interpolation on a folder of video frames.
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New NVIDIA Driver with RTX Video Super Resolution is Now Available!
Personally I have mine set to use RIFE AI via TensorRT for frame interpolation(x2), if the FPS is 30 or less.
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I just added ControlNet BATCH support in automatic1111 webui and ControlNet extension, and here's the result. Read comment to support the Pull Requests so you can use this technique as soon as possible.
Oh now that I saw this comment, I started to investigate frame interpolation techniques using AI and found this: https://github.com/megvii-research/ECCV2022-RIFE
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How can indie devs make 2d animations quickly, or streamline the process?
Yes but you need to use a different AI first. There are multiple AI like RIFE (there are apps for it if you don't like code) that will smooth out your animation. Then you can use those frames with Novel AI to get a more organic look in the end.
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ECCV2022-RIFE VS FluidFrames.RIFE - a user suggested alternative
2 projects | 4 Feb 2023
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Inpainting every frame using AE + SD
To have more smooth effect you can reduce frame per second and add FILM or RIFE between frames.
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I inserted myself into stable diffusion, not perfect but it kinda looks my face
Interpolated with https://github.com/megvii-research/ECCV2022-RIFE
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Stable Diffusion Animation
Sure! This would be my approach (and tools) if I was smarter:
If you make the generations with some similarities and use the right interpolation, you don't need 1000 images like my video and can obtain a smooth movement.
First, generate images with some kind of visual anchor (background, an object). You can use frames generated using the previous frame as reference image, or the same seed but different prompt/parameters, or you can go wild using img2img/inpainting (btw I struggle to find an inpainting tool for Stable Diffusion: they seem to be just img2img with a mask, without contest).
Then pass the generated images to one of the most recent interpolation algorithms, like this one https://github.com/megvii-research/ECCV2022-RIFE or the one used in the replicate we are commenting on (someone posted this reference: https://github.com/google-research/frame-interpolation )
The first link reports some free and paid implementation and a Colab, so depending on how deep you want to go, you have a lot of choices.
In the end, I'd use some good app to stabilize the image if needed, to get a more "calm" look. I use Luma Fusion, but it's a paid app (cheap, one-time payment, for iOS). I'm sure there are a ton of open-source implementations.
It's an approach similar to the animation on replicate, but it allows a lot of fine-tuning and you can add new animation ideas/tools to the process.
Nothing revolutionary, but I hope it helps!
> You have generated some pretty cool designs.
Thanks! I put in a lot of work in the last weeks. The project has a mission, I wrote something, but it's not ready yet. I believe it will be with the launch of Dall-E 8 :-/
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Help with interpolating "missing" frames from source video
You'd probably get way better results by using something like RIFE to do interpolation and recreate missing frames, instead of minterpolate. I understand though that it's more effort as you'll need to install and setup RIFE.
Magpie
- Legion Go Update 12.08.23
- Older VN's don't fullscreen correctly on my tv.
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If you are to game at 720p on a bigger resolution monitor, do you run it Fullscreen(= blurry but full-sized screen) or Windowed(= sharp but small screen)?
depending on the game, fsr(or dlss if you have the option) may be available in options to help you out, otherwise you could give a free option a go, such as Magpie
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[First Impression] ROG Ally and Ayaneo 2021 as RPG/Visual Novel machines
For games that won't go full screen, at least we have Magpie as a last resort. The experience won't be as seamless though...
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Downscaling resolution to 1080p is blurry
Another thing you can try is playing the game in a borderless window at a lower resolution and using Magpie to upscale it to fullscreen. Magpie offers a variety of upscaling options that can produce a less blurry image than the bilinear interpolation that is typically done when upscaling by the GPU or display.
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Live Upscale Videos On PC/Steam Deck
Configure VLC to play the video in an extra window with the same resolution as the video source and upscale the window to fit the screen. On Windows 10 the FSR upscaling can be achieved with Magpie. On the Steam Deck the system built-in FSR/CAS combination is used.
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How to black out rest of monitor when using a window/app that I don’t want to enlarge to full screen?
Something else that may also be of interest is Magpie. It's a tool to upscale windowed content into fullscreen with a variety of upscaling methods available.
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3d pc gaming nReal Air Works Great
also using enabled antialiasing in game settings (or even globally set in video driver) consume much less resources then rendering full size bigger resolution image for reducing aliasing. there are also such tools like Magpie (https://github.com/Blinue/Magpie/blob/main/README_EN.md) or Lossless Scaling tool from Steam. they enable FSR supersampling to any game on any GPU.
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[Linux Gaming] Y a-t-il quelque chose comme Magpie ou une échelle sans perte pour Linux?
https://github.com/blinue/magpie https://store.steampowed.com/app/993090/lossless_scaling/
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Bought the game and played last night…. Absolutely incredible……
To everything that the community has said, I also want to add that No Man's Sky has FSR tech (the game runs at a lower resolution and it's upscaled). You can use Magpie or even better, Losless Scaling to create a similar effect in SC and win some extra frames :)
What are some alternatives?
stable-diffusion-webui - Stable Diffusion web UI
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
frame-interpolation - FILM: Frame Interpolation for Large Motion, In ECCV 2022.
Magpie - English Translation of Magpie
sd-webui-controlnet - WebUI extension for ControlNet
FidelityFX-FSR - FidelityFX Super Resolution
arXiv2021-RIFE - Real-Time Intermediate Flow Estimation for Video Frame Interpolation [Moved to: https://github.com/hzwer/ECCV2022-RIFE]
waifu2x - Image Super-Resolution for Anime-Style Art
VideoRenderer - RTX HDR modded into MPC-VideoRenderer.
Proton - Compatibility tool for Steam Play based on Wine and additional components
txt2mask - Automatically create masks for Stable Diffusion inpainting using natural language.
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop