DysFRP-Cairo VS euphoria

Compare DysFRP-Cairo vs euphoria and see what are their differences.

DysFRP-Cairo

dysFunctional reactive programming (by tilk)

euphoria

Dynamic network FRP with events and continuous values (by tsurucapital)
FRP
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DysFRP-Cairo euphoria
- -
2 53
- -
0.0 0.0
about 12 years ago almost 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DysFRP-Cairo

Posts with mentions or reviews of DysFRP-Cairo. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DysFRP-Cairo yet.
Tracking mentions began in Dec 2020.

euphoria

Posts with mentions or reviews of euphoria. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning euphoria yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing DysFRP-Cairo and euphoria you can also consider the following projects:

RxHaskell

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

rhine - Haskell Functional Reactive Programming framework with type-level clocks

DefendTheKing - A simple multiplayer RTS game

AFSM - Arrowized functional state machines

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

spice - An FRP-based game engine written in Haskell.

drClickOn - Code accompanying the paper "Monadic Functional Reactive Programming"

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

shine-varying - FRP interface for shine

netwire - FRP library