euphoria VS sodium

Compare euphoria vs sodium and see what are their differences.

euphoria

Dynamic network FRP with events and continuous values (by tsurucapital)

sodium

Sodium - Functional Reactive Programming (FRP) Library for multiple languages (by SodiumFRP)
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euphoria sodium
0 0
52 836
- 0.5%
0.0 2.0
over 3 years ago 6 months ago
Haskell C#
LicenseRef-PublicDomain BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

euphoria

Posts with mentions or reviews of euphoria. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning euphoria yet.
Tracking mentions began in Dec 2020.

sodium

Posts with mentions or reviews of sodium. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning sodium yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing euphoria and sodium you can also consider the following projects:

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

RxHaskell

reactive-thread

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

glazier - Command interpreter using Continuation monad and variants

helm

Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs

DefendTheKing - A simple multiplayer RTS game

patch - Data structures for describing changes to other data structures.

spice - An FRP-based game engine written in Haskell.

ordrea - Push-pull implementation of discrete FRP with totally-ordered switchers

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions