DuckEngine VS geotic

Compare DuckEngine vs geotic and see what are their differences.

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DuckEngine geotic
30 1
110 175
- -
2.6 1.5
8 months ago 10 months ago
TypeScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DuckEngine

Posts with mentions or reviews of DuckEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-22.

geotic

Posts with mentions or reviews of geotic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-27.
  • What programming "paradigm" do you guys use for your ASCII / Roguelike games?
    2 projects | /r/roguelikedev | 27 Feb 2022
    If you're using javascript I can't recommend geotic highly enough. I've used it on a bunch of games myself and have always had a pretty good experience. It's not a pure ECS architecture as it encourages logic in your components and events but that's mostly because it's based on talks given by the devs from ADOM and COQ - both of which seem to use ECS-like architecture. The repo has some nice example projects worth a look.

What are some alternatives?

When comparing DuckEngine and geotic you can also consider the following projects:

Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).

bitECS - Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript

Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️

entity-system-js - ensy - A very simple Entity System for JavaScript

slack-bolt - TypeScript framework to build Slack apps in a flash with the latest platform features. Deno port of @slack/bolt

stampadia - A daily print-and-play roguelike adventure you can play offline.

tuneup-prime - NO LONGER MAINTAINED - A library management toolkit for Denon Engine PRIME 🎧

nodebestpractices - :white_check_mark: The Node.js best practices list (February 2024)

pacman-kaios - Pac-Man on KaiOS

EntityComponentSystemSamples

Coher3nTS Project - Cross-platform project template using Electron and Angular with the Phaser game engine. Project utilizes flexbox directives for easy and responsive organization of components around the Phaser canvas.

serialize-javascript - Serialize JavaScript to a superset of JSON that includes regular expressions and functions.