DragonEngine
DragonEngine is a DirectX12 game engine written in C++ 20 (by LucoseGlucose)
XsLib-Game-Engine
By TYSON-Alii
DragonEngine | XsLib-Game-Engine | |
---|---|---|
2 | 1 | |
0 | 23 | |
- | - | |
3.7 | 4.7 | |
5 days ago | about 2 years ago | |
C++ | C++ | |
Mozilla Public License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DragonEngine
Posts with mentions or reviews of DragonEngine.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is there a function that I can call so that the Direct3D12 device doesn't get removed for taking too long?
Is there some way to let windows know that my app isn't frozen? Do I have to use compute shaders or multiple threads? The full source can be found here
-
Serialization of Root Signature in Direct3D12 works in debug mode, but not in release mode
The full source can be found at https://github.com/LucoseGlucose/DragonEngine
XsLib-Game-Engine
Posts with mentions or reviews of XsLib-Game-Engine.
We have used some of these posts to build our list of alternatives
and similar projects.
-
hi! that's my little game engine 😅😅
XsLib Game Engine (not completed)
What are some alternatives?
When comparing DragonEngine and XsLib-Game-Engine you can also consider the following projects:
rehlds - Reverse-engineered HLDS
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Pixel-Editor - A Simple Pixel Art Editor For Zakar Game Engine
Ultra Engine Documentation - Documentation contents for Ultra Engine
Drizzle2D - Simple 2D Game Engine Made in C++ & SDL2
Nuake - Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
ZQuestClassic - ZQuest Classic is a game engine for creating games similar to the original NES Zelda