DirectN
SharpDX
DirectN | SharpDX | |
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- | 2 | |
267 | 1,408 | |
- | - | |
8.1 | 0.0 | |
2 days ago | about 5 years ago | |
C# | C# | |
MIT License | Copyright (c) 2010-2016 Alexandre Mutel |
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DirectN
We haven't tracked posts mentioning DirectN yet.
Tracking mentions began in Dec 2020.
SharpDX
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Seriously WTF C++?
There are quite a lot actually, even if we ignore engines and frameworks (though some of them are quite low level). Some of the biggest are Silk.NET, Vortice.Windows, SharpDX (the last one is dead but it still should work well).
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What's the fastest way to get pixel data from a Bitmap?
In C#, that means you'll need something like Vortice.Windows or Silk.NET. If you just want WIC (and not a bunch of DirectX stuff, there's also a plain old WIC interop library. And if you don't mind a well-tested, yet end-of-life library, there's SharpDX.
What are some alternatives?
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
SlimDX - Automatically exported from code.google.com/p/slimdx
TerraFX - A framework for developing multimedia-based applications.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
AudioSwitcher_v1 - Version 1 of Audio Switcher
OpenCvSharp - OpenCV wrapper for .NET