DeskGap
Yue
DeskGap | Yue | |
---|---|---|
3 | 8 | |
1,824 | 3,334 | |
- | 2.2% | |
0.0 | 7.1 | |
about 3 years ago | 30 days ago | |
C++ | C++ | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DeskGap
- This year in Servo: over 1000 pull requests and beyond
-
I have created a home cloud project, for sharing files across your devices on the same network. Please do check it out and star it if you like the project. There are more features yet to come which I have planned. Thank you
I've never tried it but DeskGap lets you build a desktop app like Electron, but it uses your existing installed version of Chrome instead of bundling it's own Chrome engine inside the app so it keeps it much more lightweight. Might be interesting for you https://deskgap.com/
-
Tauri: An Electron alternative written in Rust
> I kind of wonder why it took this long for someone to try this approach. It just makes a whole lot more sense on the surface.
Like other replies have mentioned, it's not a new idea
DeskGap uses the native OS Webviews. https://github.com/patr0nus/DeskGap/
Electrino (4 years old) was an experiment where they forked Electron and removed Chromium to replace it with the native OS Web views. https://github.com/pojala/electrino
Quark is a fork of Electrino: https://github.com/jscherer92/Quark
There's also a way of building desktop GUIs using Deno, which uses Deno Webview, which is a binding for the same webview library that Tauri uses.
https://denotutorials.net/making-desktop-gui-applications-us...
Yue
- This year in Servo: over 1000 pull requests and beyond
- Yue: A library for creating native cross-platform GUI apps
-
So you want to write a GUI framework (2021)
For a recent project I chose Yue (https://libyue.com/), a cross-platform native widget GUI toolkit with C++, JavaScript/Node.js, and Lua. I've only used the Lua interface and macOS backend, but it has worked quite well, despite the very steep learning curve. This was also my first desktop GUI app, so I had to learn many implicit concepts that weren't obvious from the otherwise extensive documentation.
Yue was also the only option that 1) supported macOS, 2) supported Lua, 3) was sufficiently comprehensive to build a non-toy GUI app, 4) and that I could integrate into my (static) build. I couldn't even get the wxWidgets Lua interfaces to compile, and Qt and Fltk had similar stories, whereas reverse-engineering the baroque Yue build (based on Google's internal build systems) was relatively simple. Yue had some sharp edges, but I was able to work around them whilst patiently waiting for patches and fixes upstream.
Immediate mode interfaces were a non-starter for me. For a non-trivial set of otherwise typical controls and window management you have to implement too much yourself, plus being non-native they not only felt wrong (which admittedly is somewhat subjective; the younger crowd seems to think non-native, immediate mode interfaces look more state-of-the-art), but lacked other interfaces for proper desktop integration, like theme change signaling (i.e. notification that a user switch between light and dark modes in the macOS system settings panel).
All-in-all I would highly recommend Yue.
- WxWidgets 3.2.0 Released
- Yue – A library for creating native cross-platform GUI apps
-
Gtk4 Tutorial
I settled for Yue: https://github.com/yue/yue It's been around for several years. The deciding factor for me was that is has well maintained Lua bindings as part of the core project alongside JavaScript (Node.js) and C++.
I didn't have much luck with libui (crashes, missing features, etc), and various immediate mode alternatives just require too many dependencies and other work that made integration too painful. Plus, Lua bindings for all these were always stale. In fact, Lua binding quality is pretty poor all around including for GTK, Qt, WxWidgets, and FLTK.
-
Portal Windows for Electron
There are many more JavaScript developers than C++ developers.
Personally I like Yue, a cross-platform native toolkit library: https://github.com/yue/yue But much of project was already using Lua, so Node.js and Electron were never viable solutions.
-
What is your “I don't care if this succeeds” project?
A native GUI library https://github.com/yue/yue.
It was a disaster when I announced it on Hacker News, and I got numerous harassments from strangers.
But anyway 2 years since then and I'm still working on it.
What are some alternatives?
neutralinojs - Portable and lightweight cross-platform desktop application development framework
Vaca - C++ Win32 wrapper to develop GUI apps
memoryjs - Read and write process memory in Node.js (Windows API functions exposed via Node bindings)
NanoGUI - Minimalistic GUI library for OpenGL
wry - Cross-platform WebView library in Rust for Tauri.
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
graderjs - 💦 Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Wails - Create beautiful applications using Go
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
revery - :zap: Native, high-performance, cross-platform desktop apps - built with Reason!
wxWidgets - Cross-Platform C++ GUI Library