Descent3
Descent 3 by Outrage Entertainment (by DescentDevelopers)
DXX-Raytracer
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent. (by BredaUniversityGames)
Descent3 | DXX-Raytracer | |
---|---|---|
6 | 9 | |
2,670 | 205 | |
2.1% | 20.0% | |
4.3 | 8.4 | |
2 days ago | 2 months ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Descent3
Posts with mentions or reviews of Descent3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-15.
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Descent 3 Source Code
I don't know how much Descent 3 shares with the original in terms of AI code, but Descent 3 seems to give NPCs a dynamic list of goals that's initialized based on their class ("stalker", "evader", etc.).[1] Each goal has a priority/weight, and criteria that will cause the goal to be enabled or not. Some of the goal enablers are straightforward, but others look more like state machine "emotion" states - fear, curiousity, etc.[2]
Seems complex enough to meet the description on the box for the original Descent.
[1] https://github.com/kevinbentley/Descent3/blob/86141b82295e71...
[2] https://github.com/kevinbentley/Descent3/blob/86141b82295e71...
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Descent: A classic 3-D first-person shooter (2012)
Right here! https://news.ycombinator.com/item?id=40048177
Ask and you shall receive! https://github.com/kevinbentley/Descent3
DXX-Raytracer
Posts with mentions or reviews of DXX-Raytracer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-11.
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Descent: A classic 3-D first-person shooter (2012)
Have you tried the ray traced version? In my opinion it's the best way to play it. https://github.com/BredaUniversityGames/DXX-Raytracer
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What directory do .HOG files go in Descent 1, and how do I load them? Thanks!
What directory do .HOG files go in Descent 1, and how do I load them? I am grabbing levels from here and using this amazing Ray Tracing MOD. Thanks!
- I ran a ray traced version of Descent on Steam Deck expecting a slide show. A few tweaks later it's >30fps.
- Descent ray traced! The classic FPS gets a path traced global illumination mod. Do you like the new look, or do you prefer the original?
- DXX Raytracer
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DXX Raytraced (open-source Decent 1&2) release 1.0.0
https://twitter.com/j_bikker/status/1670791135642411015
> Descent Raytraced - Version 1.0.0 Release
> Download here: https://github.com/BredaUniversityGames/DXX-Raytracer/releas...
> More info in the release announcement on reddit: https://reddit.com/r/descent/comments/14devrc/descent_raytra...
> Awesome job by a talented group of @BuasGames
> #ThisIsIGAD students!
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Descent Raytraced - Version 0.9.1 Release (Hotfix)
Get the 0.9.1 version: https://github.com/BredaUniversityGames/DXX-Raytracer/releases/tag/v0.9.1
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Descent Raytraced - Version 0.9 Release
We are finally back with more information regarding our project, and we are happy to announce that we will be releasing a 0.9 early release version very very soon. As a matter of fact, if you can read this, it is available and you can get a build from the official GitHub repository: https://github.com/BredaUniversityGames/DXX-Raytracer. For extra information on how to open debug menus to play around with all kinds of settings yourself, view the description of the GitHub repository. You can also find a feature list with important features in that description as well. The entire repository is open source as well, meaning that any community member can contribute to the existing project or use our work in a different project.