DeepCopy.gml
InputCandy
DeepCopy.gml | InputCandy | |
---|---|---|
1 | 4 | |
10 | 12 | |
- | - | |
2.2 | 6.6 | |
about 1 year ago | 19 days ago | |
Game Maker Language | Game Maker Language | |
MIT License | MIT License |
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DeepCopy.gml
InputCandy
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An open letter to all Metroidvania devs
There might be newer posts about this and perhaps even a library. Maybe InputCandy is one such library?
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(help, pro 2) anyway to transfer this code to work with a gamepad?
Take a look at https://github.com/LAGameStudio/InputCandy a free multi-input resource
- InputCandy for GameMaker
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any code for automatically binding gamepad ports?
You'll have to "hold on" to player assignments. See InputCandy's Device Detection methodology. https://github.com/LAGameStudio/InputCandy/wiki
What are some alternatives?
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Clean-Shapes - Antialiased primitives library for GameMaker Studio 2023.1
dotobj - .obj/.mtl loader, written in native GML, for GameMaker LTS 2022
HgPatcher - A universal GameMaker patch format!
googleanalytics - Adds the Google Analytics web statistics tracking system to your website.
SNAP - Data format converters for GameMaker LTS 2022
GML-OOP - Library of constructors operating primary GameMaker functionalities.
crispy - Unit testing framework built in GML for GameMaker LTS 2022+