DebugUISystem
Vertx.Debugging
DebugUISystem | Vertx.Debugging | |
---|---|---|
1 | 1 | |
73 | 478 | |
- | - | |
0.0 | 4.5 | |
about 3 years ago | 28 days ago | |
C# | C# | |
- | MIT License |
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DebugUISystem
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I wasn't happy with existing debug menu systems so I made my own. Get it on github https://github.com/the-mr-matt/DebugUISystem
I present to you my own menu system. You can add new windows and actions with one line of code. Have it for free on github: https://github.com/the-mr-matt/DebugUISystem
Vertx.Debugging
What are some alternatives?
SystemTrayMenu - SystemTrayMenu - Browse and open your files easily
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
com.hibzz.console - A simple in-game console for the unity engine
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
ManualDeveloperConsole - Powerful developer console for your Unity3d game. Use options that come out of the box or make your own.
abMenuSystem - This is a simple menu system for Unity. It's basically a bare minimum of what you need to quickly get started with implementing menus in your project.