DarkCodex
ra2
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DarkCodex | ra2 | |
---|---|---|
60 | 6 | |
49 | 943 | |
- | 1.0% | |
6.5 | 2.6 | |
3 months ago | 10 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
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DarkCodex
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Help with mythic path/build? Azata or Angel or Lich? (Or demon?)
I want to play a blaster caster or kineticist but I'm having trouble deciding what to go with. I'm using the spellbook merge mod which adds spellbook merging for other mythic paths. I'm also using dark codex which adds cool new stuff for kineticist and also makes zippy magic work with it.
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Primal Druid PLay style help
Elemental Rampager used to be a fun archetype for Wildshaped DPS. But then Owlcat nerfed Elemental Barrage so its glory days are long gone, unless you use a mod to partially bring them back.
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Natural weapons: How exactly do they work?
Dark Codex adds Feral Combat Training to WotR. Natural weapons are still not great though. 1/2 BAB classes who still want to be effective in melee get the most out of them, since they won't ever get as many weapon attacks as they can get natural attacks, but making natural weapons effective burns a lot of feats and full casters are better off spending their feats on their casting. It's a build you do for the fun of making something silly work.
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Must have mods?
Dark Codex if you want more OP cheese, like buffing Kineticists, extra Limitless mythic abilities (Limitless Bombs! Limitless Bardsongs!), and bringing back some golden-oldie cheese that Owlcat nerfed, like Elemental Barrage proccing off weapon effects or Kinetic Blasts working with Zippy Magic.
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New player struggling with Judge builds, any advice?
Everlasting Judgement should be your first Mythic ability, that's what enables you to use Judgements constantly. Unfortunately it doesn't apply to Judgment Aura unless you use a mod, so those are still saved for tougher fights. Another issue for Judge is most of its abilities are swift actions which compete for first-round action economy.
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Alchemist Bombs - can someone explain?
Since you're already modding: Dark Codex adds Limitless Bombs as a Mythic Ability. So bombs away all day!
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Fire or Earth?
BTW if you're on PC, you should check out the Dark Codex mod which adds a bunch of new features for Kineticists, especially Kinetic Knights.
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Is Judge Fun?
I haven't tried Judge myself but I think you're going to want the Dark Codex mod which makes Everlasting Judgement also apply to Judgement Aura. So it goes from a finite-use buff to one you can spam for every trash fight. :)
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Kineticist Knight
If you're on PC, I suggest checking out the Dark Codex mod, it adds a lot of extra stuff for Kineticists in general and Kinetic Knights in particular, like giving them Kinetic Whip. Otherwise WotR Kinetic Knight is a gimped version of an already niche archetype, unfortunately.
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Pounce charge build questions
There's a tiny mod which reverts Demonic Charge back to the way it used to work. And Dark Codex adds an option for using Quicken with Demon Teleport.
ra2
- OpenRA stable release 20230225 is now available.
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Command and Conquer: Red Alert 2 on M1 MBP
OpenRA may be an option. It's an open source engine for older Westwood games, and it officially supports RA1, Tiberian Dawn (C&C 1) and Dune 2000. There's also a RA2 "mod" (in OpenRA parlance, a mod is a game).
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Let's hear it for the retro PC gaming Steam Deck users.
OpenRA, an open source recreation of the Red Alert engine, should support it. It's experimental but it worked well enough when I tried it years ago.
- RA2 on Linux
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[Stram] Command and Conquer Remastered Collection ($9.99 / 50% Off)
There is a RA2 mod for OpenRA out there (and I have not tried this, though I have run OpenRA before), but of course that's not quite as good as a full remaster.
- Hackers breach Electronic Arts, stealing game source code and tools
What are some alternatives?
RespecMod - A respec mod for Pathfinder: Wrath of the Righteous
Phobos - Ares-compatible C&C Red Alert 2: Yuri's Revenge engine extension
WrathMods-TabletopTweaks - Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game. [Moved to: https://github.com/Vek17/TabletopTweaks-Core]
Thyme - An open source re-implementation of Generals : Zero Hour written in C++.
TMPE - Cities: Skylines Traffic Manager: President Edition
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
KineticistExpandedElements - Mod for Pathfinder: WoTR by OwlCat Games -- Expands the choices of Kineticist Element Choices
cncra2yr - Unofficial C&C: Red Alert 2 Yuri's Revenge soaked in WINE and Snapped for Linux
WrathMods-TurnbasedCombatDelay - Allows you to shorten the turn based combat delay
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
LunaMultiplayer - Multiplayer mod for Kerbal Space Program (KSP)
DS3ConnectionInfo - Simple C# application showing active P2P connection information for Dark Souls III. Also implements a basic ping filter.