DaemonBite-Arcade-Encoder
XInputTest
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DaemonBite-Arcade-Encoder | XInputTest | |
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47 | 26 | |
266 | 204 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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DaemonBite-Arcade-Encoder
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Leverless in Cherry/Maple/Padauk
This
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My "free" DIY hitbox
Microcontroller: Arduino pro micro clone. Sells for peanuts on Ali Express. I have no coding experiennowledge. I tried to use this guide, but it only made the controller show up as a generic controller on windows/Linux. SF6 Didn't recognise the controller. So I programmed the Arduino as a keyboard and now it works fine on PC and Steam Deck.
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Looking for input lag table comparing popular controllers - is this even the way to shop now?
I've had a great experience with Arduino Pro Micro's running the DaemonBite firmware, and the RPi Pico GP2040 firmware should be similarly great. Both have extremely low latency. The Brook Universal board is another good one. Other than that, I usually just use either a DualShock 3 pad over USB or a wired 360 pad. I also like the iBuffalo SNES pad and Logitech Precision pads.
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Best way to play Neo Geo on the Mister? What about other arcade controllers?
The NEO2USB is just an Arduino running the DaemonBite firmware. If you (or someone you know) can do basic soldering and can follow a tutorial for loading code onto an Arduino you can DIY an identical adaptor for about a third of the price of the Neo2SD. If you can get access to a 3D printer there are also case designs available for free.
- Design an arcade controller
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My old 360 VX-SA is no longer recognized in Steam as a proper controller. Anyone have any tips to get me up and running with my ol' trusty sidekick?
If you can solder (or know someone who can), you could swap out the usb encoder for a Daemonbite and that would give you less than 1ms of input latency.
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Further closing the gap of input delay on my old school gaming experience
I'm not sure, I only use it for console controllers, but I would assume so. This GitHub repo has the pinout for arcade sticks: https://github.com/MickGyver/DaemonBite-Arcade-Encoder
- Best Arcade Sticks and Keyboards
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These cheap boards are everywhere on the Web, can they be used for a Hitbox?
I had one of those pcbs, the input lag is bad and inconsistent, the build quality it's very cheap, and has no xinput support... Nowadays are better alternatives like Brook Zero-Pi, Tachyon PCB, or DIY stuff like GP2040-CE ( https://github.com/OpenStickFoundation/GP2040-CE ) or DaemonBite ( https://github.com/MickGyver/DaemonBite-Arcade-Encoder )
- Modded my Super Famicom controller with an internal Daemonbite adapter
XInputTest
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Different polling rates in one gamepad at the same time? 500 Hz buttons, 125 Hz sticks
For some time now, I have been developing software for measuring the polling rate of gamepads and measuring latency. And until now I could not understand why when I connect the Xbox series controller via cable, XinputTest shows that the gamepad is outputting 125 hertz (as well as my gamepadla). But the GPDL latency tester I developed shows 2.19 ms 4.34 ms delay (on firmware 5.17.3202.0), which is not possible at 125 hertz! It's at least 500 250!
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New polling rate testing program that works not only with Xinput
A simple and effective program for instantly measuring the poling rate of your gamepad. There's no need to wait for anything, just start moving the stick and the result will be displayed immediately. I tested it on many gamepads and compared the results with XInputTest, so far, everything matches. But if there are any errors, write to me and I will improve the code.
- Wish we could get better polling rate on xbox controllers?
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Any experiences with the Gulikit King Kong pro 2?
Tried test it with wine+XInputTest (https://github.com/chrizonix/XInputTest), got these results: https://imgur.com/a/KBtPid1
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Dualsense vs Xbox series controller latency: 1.89ms vs 10ms
I found a post on Reddit that mentioned that we can use XInputTest by Chrizonix to test the latency of our controllers on our PC so I decided to give it a shot.
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Lee Chaolan Themed 8Bitdo Arcade Stick
Here is the test https://github.com/chrizonix/XInputTest and here the link for the overclock https://github.com/LordOfMice/hidusbf
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Will we ever get Hall effect joysticks?
might be this https://github.com/chrizonix/XInputTest/releases/tag/v1.2.0.0
- King Kong pro 2.
What are some alternatives?
GP2040 - Gamepad firmware for Raspberry Pi Pico and other RP2040 microcontrollers supporting Nintendo Switch, XInput and DirectInput
hidusbf - USB Mice Overclocking Software (for Windows)
nintendo-switch-controller-mcu - control your Nintendo Switch using an Arduino UNO R3
teensy-stickless-fightstick
stadiacontroller - Command line application that emulates an Xbox 360 controller from a wired Stadia controller on Windows.
DaemonBite-Arcade-Encoder - An arcade controller project for the MiSTer FPGA project and any other device accepting USB HID joysticks. Up to 12 buttons are supported. Can also be used to create NeoGeo/Atari/Commodore/Amiga controller to USB adapters.
gcadapter-oc-kmod - Kernel module for overclocking the Nintendo Wii U/Mayflash GameCube adapter.
DaemonBite-Retro-Controllers-USB - A collection of retro controller USB adapters (SNES, NES, Mega Drive/Genesis, Master System, Atari, Commodore, Amiga and Amiga CD32)
stadia-controller-flasher - Utility for flashing Stadia Controllers
gamepad - Arduino PC/PS3 compatible gamepad
DIYB0XX