DTPhotoViewerController
GPUImage 3
DTPhotoViewerController | GPUImage 3 | |
---|---|---|
- | 2 | |
282 | 2,638 | |
- | - | |
0.0 | 5.5 | |
over 2 years ago | 2 months ago | |
Swift | Swift | |
MIT License | BSD 3-clause "New" or "Revised" License |
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DTPhotoViewerController
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Tracking mentions began in Dec 2020.
GPUImage 3
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Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
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How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
What are some alternatives?
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
GPU Image - An open source iOS framework for GPU-based image and video processing
AlamofireImage - AlamofireImage is an image component library for Alamofire
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
TinyCrayon - A smart and easy-to-use image masking and cutout SDK for mobile apps.
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
Nuke - Image loading system
UIImageColors - Fetches the most dominant and prominent colors from an image.