Minesweeper
haskanoid
Minesweeper | haskanoid | |
---|---|---|
1 | 3 | |
3 | 270 | |
- | - | |
0.0 | 8.0 | |
over 4 years ago | about 1 year ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-OtherLicense |
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Minesweeper
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Minesweeper 99 x 99, 1500 mines. Took me about 2.5 hours to finish, nerve-wracking. No one might care, but just wanted to share this.
Good Minesweeper implementations never have you guessing: https://hackage.haskell.org/package/minesweeper
haskanoid
- [ANN] Yampa 0.14.4
- [ANN] Yampa 0.14.2, yampa-gloss 0.2.1, haskanoid 0.1.6, and more
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[ANN] Yampa 0.14.1
Haskanoid (https://github.com/ivanperez-keera/haskanoid) is not a tutorial, but I built that game on purpose to try to help people understand Yampa (it has lots of comments and I tried to pay attention to the structure). It should be fully compatible with Yampa-0.14.1, although you may need to bump that constraint in the cabal file.
What are some alternatives?
Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.
aeson-tiled - Aeson instances for Tiled map editor types
Nomyx - The Nomyx game
breakout - Breakout
falling-turnip - falling sand game with regular parallel arrays.
affection
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
dominion - A Dominion simulator in Haskell
gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier
dice - Simplistic D&D style dice-rolling system.
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Monadius - 2-D arcade scroller