Minesweeper
Hipmunk
Minesweeper | Hipmunk | |
---|---|---|
1 | - | |
3 | 22 | |
- | - | |
0.0 | 0.0 | |
over 4 years ago | almost 9 years ago | |
Haskell | C | |
BSD 3-clause "New" or "Revised" License | LicenseRef-OtherLicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Minesweeper
-
Minesweeper 99 x 99, 1500 mines. Took me about 2.5 hours to finish, nerve-wracking. No one might care, but just wanted to share this.
Good Minesweeper implementations never have you guessing: https://hackage.haskell.org/package/minesweeper
Hipmunk
We haven't tracked posts mentioning Hipmunk yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.
SFML - Low level Haskell bindings for SFML 2.x
Nomyx - The Nomyx game
aeson-tiled - Aeson instances for Tiled map editor types
haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
affection
falling-turnip - falling sand game with regular parallel arrays.
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
Monadius - 2-D arcade scroller
gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier