DCSpeedBall2
prism
DCSpeedBall2 | prism | |
---|---|---|
1 | 1 | |
7 | 13 | |
- | - | |
10.0 | 4.5 | |
almost 2 years ago | 6 days ago | |
C++ | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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DCSpeedBall2
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Source Code for Populous for Windows CE / Dreamcast Released
A different repository by the same user had a similar text:
https://github.com/LemonHaze420/DCSpeedBall2/blob/e6d9ce3c11...
I don't remember Speedball 2 having a DreamCast port, so these repositories seem somewhat strange. They are also strange for missing license files and various other asset files.
prism
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Vita Nuova Bounty for a Mugen port (Interpreter)
Also, talked with the Vita Nuova Discord members, and yea porting this to the vita is definitely possible, just need the source : https://github.com/CaptainDreamcast/DolmexicaInfinite and the library : https://github.com/CaptainDreamcast/prism
What are some alternatives?
KallistiOS - A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
bounties - Repository to start bounties for new Vita projects. (Discord Server: https://discord.gg/PyCaBx9 )
rom-properties - ROM Properties Page shell extension
nCine - A cross-platform 2D game engine
Cuphead_Dreamcast - Cuphead prototype running on dreamcast
hello_imgui - Hello, Dear ImGui: unleash your creativity in app development and prototyping
DCPopulous - Populous for Windows CE/Dreamcast. Special thanks to Comby Laurent and LemonHaze
corrade - C++11 multiplatform utility library
DolmexicaInfinite - Something resembling a Mugen port for Dreamcast.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
jazz2-native - 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2