Cursively VS UnityCsReference

Compare Cursively vs UnityCsReference and see what are their differences.

Cursively

A CSV reader for .NET. Fast, RFC 4180 compliant, and fault tolerant. UTF-8 only. (by airbreather)

UnityCsReference

Unity C# reference source code. (by Unity-Technologies)
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Cursively UnityCsReference
3 58
39 11,399
- 0.8%
3.2 7.2
over 3 years ago 1 day ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cursively

Posts with mentions or reviews of Cursively. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-25.
  • Ask HN: Examples of Top C# Code?
    29 projects | news.ycombinator.com | 25 Oct 2022
    I was looking at the CSV parser Cursively recently, and I think it is a good simple example of a high performance C# parser and API design.

    https://github.com/airbreather/Cursively

  • The Fastest Csv Parser In Net
    2 projects | /r/dotnet | 12 Jan 2021
    Agreed, and agreed. #21 and #22 seek to address this, but these have actually been very low priority for me: as your benchmarks show, if you primarily need a bunch of objects that must be UTF-16 strings, then are other libraries out there that will do the job just fine. The main reason to use Cursively for that would be if you have some use cases where you need the unusual qualities that Cursively offers, but other use cases where you can live with something more traditional, and you don't want to have two different CSV processing libraries.
    1 project | /r/dotnet | 10 Jan 2021
    The usage instructions are in the README on https://github.com/airbreather/Cursively. The most straightforward way to get started (for now) is:

UnityCsReference

Posts with mentions or reviews of UnityCsReference. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

What are some alternatives?

When comparing Cursively and UnityCsReference you can also consider the following projects:

CsvExport - Very simple CSV-export tool for C#

fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production

Sylvan - A collection of .NET libraries, including the fastest general-purpose CSV parser for .NET.

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

PdfSharpCore - Port of the PdfSharp library to .NET Core - largely removed GDI+ (only missing GetFontData - which can be replaced with freetype2)

Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`

AlterNats - An alternative high performance NATS client for .NET.

tinyraycaster - 486 lines of C++: old-school FPS in a weekend

H.Pipes - A simple, easy to use, strongly-typed, async wrapper around .NET named pipes.

astc-encoder - The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

oqtane.framework - CMS & Application Framework for Blazor & .NET MAUI