Crinkler VS 4klang

Compare Crinkler vs 4klang and see what are their differences.

Crinkler

Crinkler is an executable file compressor (or rather, a compressing linker) for compressing small 32-bit Windows demoscene executables. As of 2020, it is the most widely used tool for compressing 1k/4k/8k intros. (by runestubbe)
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Crinkler 4klang
7 4
1,018 272
- -
0.0 0.0
over 1 year ago about 2 years ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Crinkler

Posts with mentions or reviews of Crinkler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-12.

4klang

Posts with mentions or reviews of 4klang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-12.
  • help packing sound in <4k
    6 projects | /r/Demoscene | 12 May 2023
    I had a deeper look at 4klang, it looks like it's not really taking care of sound output, it's "only" creating the sounds and filling a buffer (I might be wrong, that level of assembly is soooooo over my head. still damn interesting to read, tho)
  • Is there an audio equivalent of SVG?
    1 project | /r/AskProgramming | 28 Apr 2022
    Another thing that comes very close is this: https://github.com/hzdgopher/4klang This is a synth supposed to produce a size-compact output suitable for demos and similar scenarios. It does not create a XML (merely the opposite) but the main point is that the principles are close to what you are describing.
  • Creating procedural audio for demos
    1 project | /r/Demoscene | 14 Mar 2022
    Two resources that spring to mind are 4klang and this old article series by kebby that doesn't seem to be online any longer. Mirrored here.

What are some alternatives?

When comparing Crinkler and 4klang you can also consider the following projects:

tinyrenderer - A brief computer graphics / rendering course

element - Element Audio Plugin Host

64klang - Official 64klang repository

aeolus_plugin - Pipe organ synthesizer (VST plugin)

oneKpaq - PPM compressor with a 128 bytes short decompressor

ShaderPiPFX - HLSL live player. Compile and play your HLSL shader automatically.

micro-lzmadec - Micro LZMA decoder

OTTO - Sampler, Sequencer, Multi-engine synth and effects - in a box! [WIP]

upx - UPX - the Ultimate Packer for eXecutables

traKmeter - Loudness meter for correctly setting up tracking and mixing levels (gain staging).

RegPack - Self-contained packer for size-constrained JS code