CompilePal
demoinfo
CompilePal | demoinfo | |
---|---|---|
36 | 2 | |
210 | 316 | |
- | - | |
7.5 | 1.4 | |
6 days ago | over 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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CompilePal
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Why is Hammer notorious for being a pain in the ass?
Warmly recommending to pair hammer++ with Slammin' source mapping tools(compilers) and compilepal.
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Massive ERROR boxes in my CSGO map
Error boxes means missing props - you need to pack your custom assets into your bsp. I recommend compile pal though other options are available (pakrat/packbsp/vide)
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How to put custom textures into a map and pack them
compilepal can be used to pack assets into the bsp.
- So... what's the mapmaking process look like these days?
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HELP! HAMMER++ FOR TF2 IS BROKEN!
You can also just use Compilepal for compiling your maps https://github.com/ruarai/CompilePal
- Tips and Tricks?
- I just found out about Hammer++, and it's great, but it crashes when it compiles. (CS:S)
- THE STUPID FUCKING COMPILE WINDOW DOESNT SHOW UP
- Anything I can do to make this area look better? (Not sure why there’s weird shadows on the roof)
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Having trouble compiling numerous directories to CS:GO's Hammer editor. Solutions?
Download CompilePal if don't already have it (you may need a pre-release version for CS:GO, since the last "stable build was 3 years ago and stuff might have changed)
demoinfo
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Effect of percent of cheaters on probability of clean (N=0) and dirty (N>0) 5v5 competitive games
I have looked into contacting csgostats.gg to get a lot of matches at once (they even have a page but it doesn't load anything for me: https://csgostats.gg/match) but it seems like parsing that many matches is a lot and I encountered issues. I have worked with demoinfo to parse demos and collect statistics and have tried feeding the statistics into a machine learning model but it was a whole hell of a lot of work to manually tag cheaters and you cannot go based on VAC bans (not everyone cheats in every round or game) and I got tired very quickly. Though I will likely pick it back up in a month or two after I finish with the other six personal projects I've got going on.
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CS:GO Demo Analyzer - A free tool to analyze your CS:GO demos!
StatsHelix/demoinfo
What are some alternatives?
realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity
demofile - Node.js library for parsing Counter-Strike: Global Offensive demo files
Source2Roblox - A toolset that can 100% automatically port Source Engine levels into clumps of Roblox assets and models.
Aurora - Unified lighting effects across multiple brands and various games.
Crowbar - Crowbar - GoldSource and Source Engine Modding Tool
DemoAnalyzer
bspsrc - A Source engine map decompiler
libheatmap - High performance C heatmap generation library. Supposed to be wrapped by higher-level languages.
mixed-initiative-procedural-dungeon-designer - A unity3d tool which designs dungeon maps based on a level designer's preferences
CSGO-GSI - A minimal GSI tool showcasing a flashbang helper