Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI
Using Python FastAPI creates a webhook endpoint for Civilization VI's Play By Cloud or Play Your Damn Turn Webhooks. Also pushes notifications to Matrix. (by djotaku)
lastfmeoystats
Create some stats for last.fm End of Year Post (by djotaku)
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI | lastfmeoystats | |
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8 | 3 | |
4 | 1 | |
- | - | |
3.6 | 0.0 | |
5 months ago | over 1 year ago | |
Python | Python | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI
Posts with mentions or reviews of Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-06.
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Server-Side events with FastAPI and Webhooks
I have a project where I have used FastAPI to provide a webhook for Sid Meier's Civilization VI's multiplayer mode. Its main purpose is to send a message to a Matrix server when it's someone's turn, but I also have a main page where you can go and see all the games currently being played. (see: https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI/blob/d893555a70a8e2445ed73c2c68f17406004cfd10/screenshots/index.png ) Right now I'm using HTMX and having it reload the current games every 15 seconds (https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI/blob/main/civ_vi_webhook/templates/partials/current_games_table.html) . But that's pretty wasteful in a situation where a turn might be done anywhere between 15 minutes and days later. I just have it set to 15s because, coincidentally, someone might finish a game right after you load up a page. It would be more efficient to use Server-Side Events.
- Help: HTMX not replacing the div
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Struggling to get my triggers right
One is here: https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI/blob/467bf50833045d3b9c465b8233e6df297ffdfaa9/civ_vi_webhook/templates/partials/current_games_table.html
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how do you go from basic python stuff to building a project????
https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI - to handle PBEM and Play by Cloud in Civilization VI
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Flask makes you a better developer
I created a Flask app to handle the webhook-based notification that Sid Meier's Civilization VI uses for Play By Cloud games in just a weekend.I ended up moving to FastAPI for a few of its features, but going from one to the other is *ALMOST* copy/paste.
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Basic FastAPI webhook receiver
if you want an example, here's a pretty basic little app I made to accept a webhook and post to Matrix chat: https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI
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Sunday Daily Thread: What's everyone working on this week?
The repo is at https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI
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Why is my logging not coming through?
I'm launching my code via this shell script: https://github.com/djotaku/Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI/blob/429fce401c978721cca34c1529e0a21a855d4fa4/start_server.sh
lastfmeoystats
Posts with mentions or reviews of lastfmeoystats.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-06.
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how do you go from basic python stuff to building a project????
https://github.com/djotaku/lastfmeoystats - last.fm end of year stats
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[OC] Top Artists Scrobbled Over All Time
Created with Python and Matplotlib. Sources on Github if you want to use it for your own lastfm stats: https://github.com/djotaku/lastfmeoystats (I believe pylast also works for the open source clones of lastfm [eg librefm] if you are using those instead.)
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Dumb Question: learning to code but have no idea what to code
I wanted to get my last.fm stats for my End of the Year blog post, so I wrote: https://github.com/djotaku/lastfmeoystats
What are some alternatives?
When comparing Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI and lastfmeoystats you can also consider the following projects:
amortization - Amortization Program for creating a table of payments
Snap-in-Time - script for btrfs backups
civ6-graph - Dependency graph for entities in Civ VI game.
raspi_garage_alert - Generate an alert when your garage door is left open
RPICovidScraper - scraper for Rensselaer Polytechnic Institute (RPI)'s Covid Dashboard
Glitch-Garden - A Plants Vs Zombies clone from my Udemy Class
mathgenerator - A program to generate math problems in a pretty format
matrixcli - Command line matrix client
ELDonationTracker - A Python-based donation tracker for Extra Life streams
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs amortization
lastfmeoystats vs Snap-in-Time
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs civ6-graph
lastfmeoystats vs raspi_garage_alert
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs RPICovidScraper
lastfmeoystats vs Glitch-Garden
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs mathgenerator
lastfmeoystats vs mathgenerator
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs matrixcli
lastfmeoystats vs ELDonationTracker
Civilization_VI_Play_By_Cloud_Webhook_with_FastAPI vs Snap-in-Time