ChaosKit
morphy
ChaosKit | morphy | |
---|---|---|
3 | 3 | |
20 | 2 | |
- | - | |
0.0 | 1.8 | |
almost 3 years ago | over 3 years ago | |
C++ | Clojure | |
- | Eclipse Public License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ChaosKit
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Symmetry in Chaos
Paul Bourke's website is great; don't forget to check his other articles!
Over 10 years ago, it inspired me to play with strange attractors, which eventually ended with me writing https://github.com/chaoskit/chaoskit.
It was fun and I learned a lot, but it's definitely a deep rabbit hole. I've moved on since then.
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Qt 6.3 Released
I'm not the parent, but I did something similar. It's an editor for fractal flames where the UI is done in QML and rendering and generation is done in C++ and OpenGL. https://github.com/chaoskit/chaoskit
I liked that QML allowed me to iterate quickly on the UI. It was really quick to just compose a bunch of components together and have something working. I also enjoyed the integration with the C++ side. Overall I found QML pretty solid. If I'd build a desktop app again, I'd definitely consider it.
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Ask HN: Show me your Half Baked project
https://github.com/chaoskit/chaoskit
Demo video: https://youtu.be/ZSz3zN14NTQ
It's an editor and renderer for Fractal Flames[1] written in C++17 and with a UI in Qt/QML. Other software that renders Fractal Flames is e.g. Electric Sheep[2] or Apophysis[3].
It's a project that I've been working on and off for 10 years and it's still not ready… Reimplementing it several times certainly didn't help, but I learned a lot in the process! It's grown from a simple for loop to basically a language interpreter.
Sorry for the lack of README or license, but this is still half-baked ;)
[1] https://flam3.com/
[2] https://electricsheep.org/
[3] https://en.wikipedia.org/wiki/Apophysis_(software)
morphy
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Ask HN: Show me your Half Baked project
This is so true but my biggest struggle. Everything I have just shipped before I thought it was ready did really well, yet I still struggle to do it. I built my own static site generator, which I use for my own blog: https://github.com/kiramclean/morphy
I need to at least add documentation, and obviously there's a million other things I think I need before I tell anyone else about it.
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How To Set Up Codecov For a Clojure Deps Project
I recently set up code coverage reporting with Codecov for a Clojure project of mine that uses tools.deps and builds on CircleCI. It turned out to be pretty easy but the documentation for the various parts was a bit ambiguous, so I wrote down the steps here in case you're looking to do the same. You can see all the changes it took together in context in this commit where I set it up for my project.
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