Celeste
CPython
Celeste | CPython | |
---|---|---|
49 | 1,320 | |
3,100 | 59,954 | |
- | 1.5% | |
0.0 | 10.0 | |
over 1 year ago | 3 days ago | |
C# | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Celeste
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Pico 8 in other software
Aha, found it! They opened sourced the C# version https://github.com/NoelFB/Celeste/tree/master/Source/PICO-8
- NoelFB/Celeste some source code for Celeste [C#, Not-Godot]
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Gamedev from Scratch 1: Scaffolding
forget TDD when you make a game, you want fast iteration time at all cost, gameplay is king, if you can't nail it fast enough, you'll make a bad game that is not fun
it's all about the feeling
Celeste's player class: https://github.com/NoelFB/Celeste/blob/master/Source/Player/...
https://store.steampowered.com/app/504230/Celeste/
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Just trying to recreate Madeline's sprite in Aseprite, does anyone know how to improve it? :)
check this out! both the readme and maddy's article that's linked towards the bottom, as well as the player.cs source code that is included. might be some decent resources
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I am lost with all these coding principles and patterns
Keep in mind, the Celeste player controller is one single file of 5400+ lines of code.
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Godot 4 editor stuttering with midly long scripts, why?
So Celeste devs are shit at planning and have very poor code https://github.com/NoelFB/Celeste/blob/master/Source/Player/Player.cs
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Awesome platformers/metroidvanias with published source code?
Celeste's source code is available in github :D https://github.com/NoelFB/Celeste It's a LOT of code, but some stuff in there helped me out creating momentum mechanics for a project recently.
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I'm not making any progress because I'm too focused to think of the best way to approach things
Look at Celeste's Player.cs. Incredible games can (and often do) ship with messy code. Also read the readme where they discuss how they both agree and disagrees with criticism their massive file's received (look up the thread in this sub for a lot of it).
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In games such as Celeste, Super Meat Boy, Hollow Knight, etc, is the character's horizontal acceleration constant, exponential, or logarithmic?
They dropped the controller script for Celeste. 5400 lines of tuning and refining to get everything right. https://github.com/NoelFB/Celeste
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How did Sonic Adventure interpret input when running on walls/ceilings?
There's actually a README now, that does say it's probably messier than it should be and includes more cutscene logic than it should.
CPython
- A library to assist writing memory-unsafe code in "pure" Python
- OpenBSD 7.3 を 7.4 へ アップグレード
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Bitcoin Sentiment Analysis using Python and X (Formerly Twitter)
Thankfully, Python, the go-to coding language for loads of developers, is here to save the day. It's got some awesome features for diving into text sentiment analysis. With cool libraries like Tweepy, we can sift through X(Twitter) data and snag those interesting tweets about Bitcoin. And then there's TextBlob, a clever tool for understanding the sentiment in text. When it's time to clean up and organize all that data, libraries like pandas and numpy are there to help out. And let's not forget about matplotlib, the master of visualisations that can help us see the trends in sentiment crystal clear. Armed with these tools, developers can really dig deep into social media data and figure out what the general public thinks about Bitcoin.
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scrape-yahoo-finance
Web Scraping Tool Development: Develop a Python based web scraping tool capable of extracting data from targeted web pages on Yahoo Finance and presenting the data extracted in a readable format. Our target site relies on AJAX to load and update the data dynamically so we will need a tool that is capable of processing JavaScript.
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Employee Management System using Python.
Dealing with piles of papers or scattered Excel sheets for employee information can be a real headache, right? Well, what if I told you there's a smoother way to handle all that? A system that lets you easily store, update, and find details about your employees in just a few clicks. Sounds neat, doesn't it? In this article, we're going to explore creating an employee management system using Python, Tkinter, and SQLite3.
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Build a Product Receipt Generator using Python.
Python is a versatile tool, and today we're delving into a practical use case that can simplify your daily routines. With the datetime module at your disposal, handling dates and times becomes a breeze, making it perfect for crafting accurate and dynamic product receipts. Whether you're a seasoned Python pro or just starting your coding journey, this article will guide you through each step with ease.
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Build a Music Player with Python
When working in Visual Studio Code (VS Code), create a new Python file for our music player project. It's helpful to have separate files for different parts of your project.
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PEP 744 – JIT Compilation
> It provides a meaningful performance improvement for at least one popular platform (realistically, on the order of 5%).
At first it will not provide a large boost, but it will set the foundations for larger gains in subsequent releases. They link a list of some proposed improvements already underway, with improvement estimates, at https://github.com/python/cpython/issues/115802
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Featured Mod of the Month: Phil Ashby
After that, with the basics of software engineering understood, I would move on to a wider use language, with a bigger ecosystem to employ, most likely Python. This would expose me to large system design / distributed systems and architectural challenges...
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Convert Images Into Pencil Sketch
Have you ever felt like your photos needed a little extra touch to stand out? Well, get ready because we're about to learn a cool Python trick! We're going to take ordinary photos and turn them into awesome pencil sketches using Python and OpenCV. This will make your pictures look like they were drawn by hand!
What are some alternatives?
Unity-2D-Platformer-Controller - A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
RustPython - A Python Interpreter written in Rust
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
ipython - Official repository for IPython itself. Other repos in the IPython organization contain things like the website, documentation builds, etc.
VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/
Vulpix - Fast, unopinionated, minimalist web framework for .NET core inspired by express.js
2d-platformer-controller - Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement
Visual Studio Code - Visual Studio Code
Godot - Godot Engine – Multi-platform 2D and 3D game engine
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godex - Godex is a Godot Engine ECS library.
Pandas - Flexible and powerful data analysis / manipulation library for Python, providing labeled data structures similar to R data.frame objects, statistical functions, and much more