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Also Celeste’s Player.cs is on GitHub. Not the whole game, just the one file, but I think it has all the player movement in it. Could be mistaken.
JamesMcMahon/monocle-engine: Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code." I think this is part of the basis for the Celeste game source code. Maybe you'll find what you're looking there, I don't know, I haven't looked so you can enjoy all the fun of digging yourself.
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