Celerity VS shvulkan

Compare Celerity vs shvulkan and see what are their differences.

Celerity

Celerity -- a Game / Visualization Engine for Windows, written in C++ (by keelanstuart)

shvulkan

A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API. (by MrSinho)
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Celerity shvulkan
1 1
5 29
- -
7.7 7.3
8 days ago about 1 month ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Celerity

Posts with mentions or reviews of Celerity. We have used some of these posts to build our list of alternatives and similar projects.

shvulkan

Posts with mentions or reviews of shvulkan. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Celerity and shvulkan you can also consider the following projects:

HandmadeMath - A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.

glare-core - C++ code used in various Glare Tech Ltd products

raylib - A simple and easy-to-use library to enjoy videogames programming

Majid - a vulkan renderer made in C.

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

sidera - A 3d representation of the Gaia (Early) Data Release 3 universe model data uploaded by the European Space Agency

spearmint - Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.

mark_vi - mark_v_1099_revision_4_source

Doomcraft - Transformed a 2D Map into Immersive 3D Environment with Textured Walls

liblava - Modern and easy-to-use library for Vulkan