Cataclysm-BN
cdda-arcana-mod
Cataclysm-BN | cdda-arcana-mod | |
---|---|---|
237 | 46 | |
590 | 146 | |
1.5% | - | |
9.9 | 8.9 | |
7 days ago | 10 days ago | |
C++ | ||
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm-BN
- Should we remove faction camp system?
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CBN Changelog: December 09, 2023. LUA based Teleporter mod, new locations and professions!
Bugs and suggestions can be posted here: https://github.com/cataclysmbnteam/Cataclysm-BN/issues
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Working on an update: bastion forts from DDA, but with better layout.
Link to PR: https://github.com/cataclysmbnteam/Cataclysm-BN/pull/3351
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CBN Changelog: September 16, 2023. LUA modding support and balance improvements!
PR: #2216 Lua via sol2 by olanti-p
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CBN Changelog: August 26, 2023. Items browser and post stable updates!
PR: #3086 feat: export vehicle as its JSON representation by scarf005
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CBN Changelog: July 4, 2023. 3000 merged PRs, food temperature statuses, bugfixes and rebalances!
PR: #2974 Allow cured hides/pelts for clay containers by chaosvolt
- what is the design philosoph of this compared to cdda ?
- not smbn, but what do i do? this cdda from dancing bottle
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Is there a way to play on mobile?
Every changelog post comes with a download link that will take you to the current experimental build, there you just gotta download the correct .apk file for your phone model and hit install (most phones nowdays are x64 bits).
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CBN Changelog: June 19, 2023. Bugfixes and rebalances!
PR: #2932 Shuffle overmap specials by joveeater
cdda-arcana-mod
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Are there any mods that buff melee?
As for your question, yes, there are mods that make melee stronger. Try Magiclysm and Mythical Martial Arts. They're both in-repo and both make melee way better. Magiclysm adds spells and magic weapons to buff you in melee. MMA adds some new martial arts and traits which make melee way better. I also use Arcana and Magic Items which isn't in-repo but provides some cool enchanted weapons, items, potions and stuff which really help out in melee. Good luck.
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Mods for better roleplay gameplay
here's the link, https://github.com/chaosvolt/cdda-arcana-mod well it adds in a whole new magical aspect to the game, enemies now can drop things called essence, this essence along with other tools you may find while exploring allows you to harness the power of the arcane, you can create small trinkets, tools and items that should help you with your survival, from a brooch that makes you invisible to the undead to a cursed blade that grants an addictive life draining effect to your attacks that can be purified and allows you to recieve a certain kind of power from a special being. granted all of this is locked behind some sort of rare structures and some VERY dangerous opponents. though a word of advice, dragonblood is a very nice mutation threshold :).
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Magiclysm questions
If you're not ready to modify the files yourself, that's fine too since I was already going to do it myself, and I can send you the file once I finish, it shouldn't be too long. I was going to make it require material from a different mod called Arcana though. It also adds magic to the game, but in a different way. They both work together, so you can have both in the same game, but you'd have to start over for it to work fully.
- Magiclysm
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Mod recommendations?
I use Arcana Cata++
- Has the game's handling of solid fuel items and containers thereof changed recently?
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Cultivationclysm Brainstorming
Fun, not a genre I was familiar with, though Taoism, Chan Buddhism, and the Song Dynasty are fascinating to me so I think I get some of the flavor. How total conversion do you want to get? Is there some stuff in DDA that is counter to this and needs removed or changed in a big way? You might look at Arcana to see how they handle these ideas from a more Western approach if you haven't already https://github.com/chaosvolt/cdda-arcana-mod I'm most interested in monsters and NPCs so I'm interested to know how those can be involved. Let me know if you want contributions on that. Is this still New England or are you taking us somewhere a little more in Asia? I'd recommend to start getting one path working really well so you can start getting player feedback ASAP. Once you have that you've already won, you've got a working mod. I'd love to see this in repo if possible, especially if you want others like me helping https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/IN_REPO_MODS.md
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How do I make a skybridge between building roofs?
There really aren't many unofficial mods, because the game is open source and so people tend to just add to the game directly. The two big mods I recommend that live outside the default repo are Arcana (magic that fits the vanilla tone a bit better than Magiclysm) and Noct's Cata Mod aka Cata++ (super soldiers and a special boss monster that gives me Resident Evil vibes).
- Heya! so I've been thinking about trying out BN!
- Where can i find most up to date mods for CDDA?
What are some alternatives?
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
cdda_medieval_mod_reborn - The intended replacement and expansion for my old Medieval and Historic Content mod
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
Magiclysm_Chill_Pill - Removes overly dangerous magiclysm wildlife.
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
nocts_cata_mod - Expansion mod for Cataclysm: Dark Days Ahead
BrightNights-Structured-Kenan-Modpack - Kenan's personal modpack for Bright Nights version of CDDA by Coolcthulhu
mining-mod - Archive of Mining Mod, for Cataclysm: Dark Days Ahead
UndeadPeopleTileset - Back it up while it is still here, lads.
CDDA-Structured-Kenan-Modpack - Kenan's personal modpack for Cataclysm - Dark Days Ahead
CDDA_Nonperishable_Overhaul - Nonperisable Overall Mod for Cataclysm: Dark Days Ahead