Carp
cakelisp
Carp | cakelisp | |
---|---|---|
85 | 11 | |
5,393 | 327 | |
0.0% | - | |
0.7 | 7.2 | |
about 1 year ago | over 1 year ago | |
Haskell | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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Carp
- The search for easier safe systems programming
- Carp: A statically typed Lisp, without a GC, for real-time applications
- How to Write a (Lisp) Interpreter (In Python)
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Roc – A fast, friendly, functional language
Carp - https://github.com/carp-lang/Carp - "A statically typed lisp, without a GC, for real-time applications." where it's "Ownership tracking enables a functional programming style while still using mutation of cache-friendly data structures under the hood".
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Ask HN: Looking for statically typed, No-GC and compiled Lisp/scheme
Looking for a personal project so open-source would be great, but maturity/production readiness is not really a factor.
The only significant thing i can find so far is https://github.com/carp-lang/Carp.
Anything notable that i might have missed ?
- NASA just sent a software update to a spacecraft 12B miles away
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Lisp in Space
Not CL, but there is ulisp (http://www.ulisp.com/) for microcontrollers, supposed to be really tiny, and there is Carp (https://github.com/carp-lang/Carp) which is without a GC so seems suitable for real-time stuff.
- Carp
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Yet nobody questions ABAP, Lua, Julia, Groovy or Scala, both of them are under Lisp in TIOBE Index
by their powers combined
- Good languages for writing compilers in?
cakelisp
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LISP for UNIX-like systems
You might be interested in CakeLisp.
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Best Lisp/scheme for OSDev?
Cakelisp
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Interesting or distinctive lisps?
"Cakelisp is a metaprogrammable, hot-reloadable, non-garbage-collected language ideal for high performance, iteratively-developed programs (especially games). It is a transpiler which generates C/C++ from an S-expression syntax. Cakelisp takes some inspiration from Lisp, but is not compatible and does not aspire to become 'a Lisp'."
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How about https://github.com/rust-lang/rust/labels/I-unsound? I think everyone saying Rust is "high quality" or whatever is delusional until there are zero bugs on their GitHub. I also don't want to know about your 3 year old's ugly drawings.
This is a bug. Literally unusable.
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Suggestions for a functional language for videogames
Also look into Gamelisp's state machines which are an awesome way of modeling stateful in-game objects. Cakelisp is another cool language made specifically for gamedev.
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Hitting a wall: the importance of learning without a game engine
I wrote a language primarily to make that sort of feature easy to create, via compile time code generation and execution. See Cakelisp.
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Is there any c lisp dialect with features of nim or ziglang
cakelisp has no GC and is meant for games programming.
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Cakelisp A Programming Language For Games
I've added a roadmap with items from my to-do list. I'm happy to receive ideas for features not on that list as well :).
What are some alternatives?
awesome-lisp-companies - Awesome Lisp Companies
lobster - The Lobster Programming Language
sectorlisp - Bootstrapping LISP in a Boot Sector
phel-lang - Phel is a functional programming language that transpiles to PHP. A Lisp dialect inspired by Clojure and Janet.
ferret - Ferret is a free software lisp implementation for real time embedded control systems.
liz - Lisp-flavored general-purpose programming language (based on Zig)
Fennel - Lua Lisp Language
ulisp-arm - A version of the Lisp programming language for ARM-based boards.
femtolisp - a lightweight, robust, scheme-like lisp implementation
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
hy - A dialect of Lisp that's embedded in Python
cl-comfy-6502 - Baker's COMFY compiler for the 6502 ported to Common Lisp