CapCom VS NavHud

Compare CapCom vs NavHud and see what are their differences.

CapCom

A KSP addon that allows for reviewing and accepting contracts away from the Mission Control Building (by DMagic1)

NavHud

a NavBall inspired Heads Up Display (by linuxgurugamer)
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CapCom NavHud
4 2
8 5
- -
0.0 0.0
over 4 years ago almost 3 years ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CapCom

Posts with mentions or reviews of CapCom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-20.

NavHud

Posts with mentions or reviews of NavHud. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-14.
  • Seeking a List of All Mods / Recommendations
    2 projects | /r/KerbalSpaceProgram | 14 Oct 2021
    NavHud (turns the whole skybox into a navball, shows target relative velocity to a precision of 0.00m/s) https://github.com/linuxgurugamer/NavHud/releases
  • If I were to move from console to a pc, what are the must have mods?
    13 projects | /r/KerbalSpaceProgram | 20 Jun 2021
    NavHud toggles the entire skybox into a giant navball when you type "y", so you almost cannot get more precision than that. It also has docking port alignment information and it shows you your anti-watermark at your craft's aft end too, if you look that way. Very useful for many situations, including making burns WAY more precise than the stock navball because it keeps the maneuver node icon somewhere on screen if there still is a maneuver node, instead of hiding it like the stock one does.

What are some alternatives?

When comparing CapCom and NavHud you can also consider the following projects:

ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel

ksp-precisenode - PreciseNode for Kerbal Space Program

KSP_GroundEffect - A KSP mod that adds ground effect forces on top of stock aerodynamics

KSP-EngineLight - A very simple mod that adds lighting effects to engines

KerbalAlarmClock - A time management and utility plugin for Kerbal Space Program

TacFuelBalancer - TAC Fuel Balancer by Taranis Elsu.

Docking-Port-Alignment-Indicator - Official repository of the DPAI mod for Kerbal Space Program

IndicatorLights - KSP mod that adds LED-like "indicator lights" for various uses.

EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.