blackjack
AudioKit
blackjack | AudioKit | |
---|---|---|
1 | 9 | |
5 | 10,405 | |
- | 0.6% | |
1.8 | 6.1 | |
about 3 years ago | 9 days ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blackjack
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A curated list of Open Source example iOS apps developed in Swift
Blackjack - Simple demo blackjack app on how to intergrate swiftUI with MVVM.
AudioKit
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Timing animation with music
You should also check out AudioKit. The latest release should have an audio engine completely rewritten purely with Swift iirc.
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Xcode 13: "Add packages" doesn't do anything
I' just installed Xcode 13 and try to run a playground that uses a package (https://github.com/AudioKit/AudioKit). To add it I'm supposd to select "File -> Add Packages...", but when I do this absolutely nothing happens. No window appears, no error message, just nothing. What could be the reason for this?
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I spent the xmas break learning how to make my own plugins
It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only)
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How to make something like audacity in IOS?
You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation.
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A curated list of Open Source example iOS apps developed in Swift
AudioKit - Audio synthesis, processing, and analysis platform for iOS.
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Hey, I have this two way slider, and I am trying to make it change the end and start points of recordings, i have already coded the recording part with AVfoundation
Maybe check out AudioKit, it’s great for audio stuff.
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I want to make a MIDI instrument. Should I learn Swift or would something like HTML5 be easier?
There are open sources synthesizers projects for iOS in swift. I would recommend giving it a look and see if it fits your needs. https://github.com/AudioKit/AudioKit
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Best way to consume CMake based C lib in Swift for iOs/desktop
I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself.
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Ask HN: How to get started with audio programming?
If you are on macOS, AudioKit is a nice simplified layer on top of CoreAudio and CoreMidi: https://github.com/AudioKit/AudioKit
What are some alternatives?
NetNewsWire - RSS reader for macOS and iOS.
EZAudio - An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
BlackJackPractice - BlackJackPractice is an iOS app designed to help users master blackjack by practicing splits, soft totals, and hard totals. This app demonstrates the power of using advanced AI tools like GPT-4 to create an iOS app with minimal coding knowledge. By following GPT-4 instructions, users can create a fully functional app with ease.
AudioPlayer - AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote).
SwiftySound - SwiftySound is a simple library that lets you play sounds with a single line of code.
MusicKit - A framework for composing and transforming music in Swift
Beethoven - :guitar: A maestro of pitch detection.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
AudioPlayerSwift - AudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps.
StreamingKit - A fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS (iPhone, iPad)
novocaine - Painless high-performance audio on iOS and Mac OS X
FDWaveformView - Reads an audio file and displays the waveform