CTR-ModSDK
ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C. (by CTR-tools)
jak-project
Reviving the language that brought us the Jak & Daxter Series (by open-goal)
CTR-ModSDK | jak-project | |
---|---|---|
13 | 91 | |
165 | 2,673 | |
12.7% | 1.1% | |
10.0 | 9.6 | |
4 days ago | 1 day ago | |
C | Common Lisp | |
- | ISC License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CTR-ModSDK
Posts with mentions or reviews of CTR-ModSDK.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-27.
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Any ISO patches or mods?
That method you mentioned is no longer used. We now create a patch file for each mod which you can use a website patcher (or an offline one) to patch your game ISO. Read u/xDzonbyDx's great comment on the details.
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Enjoying the ultimate crash machine: my steam deck
If you're interested in more Classic CTR Mods, check out our mod releases or join our Discord community.
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Check out and join our modding and decompilation project!
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Had a hankerin to play PSX CTR so I decided to complete a save file on every kart type!
How about I convince you to play Oxide anyway? If you have a modded PS1 or play on an emulator, check out our Oxide mod! Here's a link to our latest releases for Oxide and other mods.
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Playing CTR with some mods...
Check out our GitHub releases page and use web patchers like Hack64 or RomPatcherJS. If you're on Android, Unipatcher is a good app.
- Crash Team Racing - Decompilation Project
- Crash Team Racing (PS1) decompilation project
- Crash Team Racing (PS1) Decompilation Project
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I Finished CTR 808%
Make sure to use our latest release link, instead of the old links on our YouTube videos. The easiest way to play these mods is indeed through an emulator (Duckstation is the best), but you can totally play these in a modded PS1 or PSP as an E-Boot.
jak-project
Posts with mentions or reviews of jak-project.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
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Jak & Daxter PC fanmade port runs like a dream (and also natively) on the Deck
Github page
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How many of y'all retro game or emulate old titles?
If you want to try jak and daxter, try this first before emulating https://github.com/open-goal/jak-project
- Playing to 100% complete the original Jak and Daxter. Ps2, on crt tv, composite av. The way it was meant to be. Nothing beats authenticity
- It kinda feels like pay to cheat now
- Playing (Jak and Daxter) on pc, I wish they would make a new game in the series.
- Bundle vs Individual games
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Jak and Daxter
- Jak and Daxter: The Precursor Legacy now runs natively on PC at 4k and 60 fps by using the fanmade OpenGOAL launcher.
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Any Updates on Jak 2 for OpenGOAL?
What are some alternatives?
When comparing CTR-ModSDK and jak-project you can also consider the following projects:
c1 - Port of Crash Bandicoot to C
zelda1-disassembly - A complete disassembly of The Legend of Zelda
open-ribbon - vib-ribbon decompilation (PAL version)
alloy - A new user interface protocol and toolkit implementation
exalted-emerald - Modernized Pokémon Emerald ROM hack
pokered - Disassembly of Pokémon Red/Blue
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
devilutionX - Diablo build for modern operating systems
tokimeki-memorial - Exploring Tokimeki Memorial, an analysis of the 1995 Japanese game, using Ghidra
weblog - a weblog
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules