CS50x
Harvard CS50x - 2023 (by kyawzinhtett)
space-shooter.c
A cross-platform, top-down 2D space shooter written in C using only platform libraries. (by tsherif)
CS50x | space-shooter.c | |
---|---|---|
25 | 19 | |
3 | 1,317 | |
- | - | |
6.4 | 0.0 | |
11 months ago | over 1 year ago | |
C | C | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CS50x
Posts with mentions or reviews of CS50x.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
- I FINALLY DID IT!!!!
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16-year-old Looking For Guidance
A few resources which you may want to check out, in roughly increasing order of difficulty:
- Free Code Camp: https://www.freecodecamp.org/
- CS50: https://cs50.harvard.edu/x/2023/
- How to Design Programs (HTDP): https://htdp.org/
- Nand2Tetris: https://www.nand2tetris.org/
These are geared towards making you a better programmer in general, though it won't necessarily bring you closer to an AI/ML career.
Also, math is pretty important if you want to get into AI and similar things. Even otherwise math is important; don't listen to people who say you can get by without the math! So, try to get a head start on probability, calculus, linear algebra etc.
Good luck!
Gosh, I'm embarrassed about what I was up to when I was 16.
- How much is the course and where should I take it?
- Hi im new to this stuff, got some questions
- Beginner, intermediate, and advanced c programming projects
- Learning To Code
- Anyone else think that it's really scummy how edX asks so much money for a certificate, that's available for free very easily?
- Kako početi sa programiranjem od nule i sam stići do naprednog nivoa
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What is the best low level programming language to learn for someone who knows only python?
So I suggest you take cs50 as that will teach you the basics of computer science via python and C. You already know python, and C is a great language to learn lower level things. Python originated from C, so you'll see a lot of similarities there, as well as very stark differences.
- Is coding the only way to make a game?
space-shooter.c
Posts with mentions or reviews of space-shooter.c.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-09.
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Beginner, intermediate, and advanced c programming projects
You can do something like this, but way less polished and stick to one platform: https://github.com/tsherif/space-shooter.c/tree/master
- Advice for bigger c projects?
- Good open source games written in C?
- are there tutorials for code organization for games in C?
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Podcast: Modern C for Absolute Beginners
Otherwise study real, mature, well-written C programs. There's a wealth of techniques and tricks that aren't really documented anywhere, but rather picked up from others. Recommendations off the top of my head: BSD utilities, musl, and SQLite. Or simply study the source for your favorite C software. Also, something good posted here recently: The Architecture of space-shooter.c.
- The Architecture of Space-Shooter.c
- The Architecture of space-shooter.c
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space-shooter.c: A cross-platform, top-down 2D space shooter written in C using only system libraries
I wrote space-shooter.c as a personal challenge to create a game from start to finish in C without using any 3rd-party libraries and wanted to share the source as a reference for anyone who's also interested in this type of game programming. The source code is heavily-commented, and I'm also writing a (still WIP) architecture guide that goes over the design decisions and details I learned about working with OS APIs in C: https://github.com/tsherif/space-shooter.c/blob/master/ARCHITECTURE.md
- Space-shooter.c: cross-platform, top-down 2D space shooter written in C